Ewan McGregor Talks Strikes, Bagel Opinions, and Little Else at NYCC

“Hello there,” New York. Kenobi star Ewan McGregor would have a lot to talk about with his starring role in the Star Wars canon or any other feature film, but he can’t, not when the actors union SAG-AFTRA is still fighting for a fair contract.

Read more…



Source: Gizmodo – Ewan McGregor Talks Strikes, Bagel Opinions, and Little Else at NYCC

Cyberpunk 2077 Devs Used AI to Recreate a Dead Voice Actor

Anybody who played Cyberpunk 2077 would immediately recognize the name Victor Vektor, the affable and surprisingly kind ripper doc who plays a pivotal role in the game’s opening segments. He’s also featured in CD Projekt Red’s new Phantom Liberty expansion, but those playing the Polish version of the DLC will find…

Read more…



Source: Gizmodo – Cyberpunk 2077 Devs Used AI to Recreate a Dead Voice Actor

Biden Looks to Close China’s Underground Loophole for Receiving American Chips

President Joe Biden is reportedly considering a new measure that hopes to block the small number of American chips that still make their way to China, in spite of an export ban, according to Reuters Friday. A United States rule restricting the export of advanced chips to China was revised this week, and yesterday went…

Read more…



Source: Gizmodo – Biden Looks to Close China’s Underground Loophole for Receiving American Chips

The Fabulous Fear Machine is a delicious pulp game about the horrors of propaganda

Did you know AMC makes video games? The television network responsible for Mad Men, Breaking Bad and The Walking Dead has a full-blown publishing label for video games, and it’s shepherded four titles to market since 2020. Its first was a real-time flight simulator from the NYU Game Center Incubator called Airplane Mode, which trapped players in the window seat of a commercial airliner for six literal hours, complete with the small luxuries and major annoyances of actually flying coach. AMC’s IFC channel even produced the in-flight safety video for that game.

So, yeah, AMC publishes video games. Its latest project is a collaboration with Shudder, the network’s horror-focused streaming service, and it’s developed by Fictiorama Studios, the team behind 2018’s Do Not Feed the Monkeys. Their new title is called The Fabulous Fear Machine and it’s a cheeky real-time strategy game about using terror to gain ultimate power. It’s a heady topic presented in a pulp art style, with a magical fortune-telling automaton, exaggerated stakes and dramatic noir dialogue softening the narrative’s serious edge. Think Tales from the Crypt, but with propaganda and disinformation as the target subject. It’s kitsch, it’s camp, and at times it makes you pause and say, huh. Put simply, I adore it.

The Fabulous Fear Machine
Fictiorama Studios

The Fabulous Fear Machine is a dense game that responds to your decisions moment-to-moment and then collects your story in the pages of an old-school comic book. The fortune teller, encased in glass and lights, uses this comic to fuel its own supernatural whims, but all of that is secondary to your personal quests for control, wealth and power. The game features multiple Masters of the Machine, each with a unique goal, and it kicks off with a brilliant, sociopathic scientist who wants to conquer the corporate world through a pharmaceutical company. As a Mistress of the Machine, she first sows seeds of panic and paranoia across the United Kingdom and Scotland.

Gameplay takes place on a bright world map, zoomed in to the appropriate locations. After planting a seed of terror in one spot, players help it spread by dispatching agents to major cities, collecting information, and then dropping Legends cards there, cultivating dark myths and conspiracy theories based on local beliefs. Players set a goal for each region; for the pharmaceutical baron, this could be implanting the dogma that natural medicines are harmful, or that generic drugs don’t work.

There are four psychic centers that the Masters of the Machine can target: The Power, The Form, The Passions and The Occult. There are two sub-categories for each psychic center. Terror of Conspiracy and Terror of the Future fall under The Power, Decrepitude and Pain are part of The Form, Violence and Death are in The Passions, and the Irrational and the Unknown are subsets of The Occult. Specific cards are tied to these sub-categories, and the stories on these cards evolve as they’re played on the map and upgraded.

The Fabulous Fear Machine
Fictiorama Studios

Cards include scenarios like The Ultimate Virus, The Toaster is Listening, The Climate Machine, The Boogeyman and The Homicidal Nurse — conspiracies, myths and anxieties that can be exacerbated with the proper messaging. Spreading these terrors is a game of asset management and intuition, feeding the appropriate fears in the right regions.

Things get complicated quickly, though. With the help of agents on the ground, players have to mine resources, generate and maintain fuel for propagating their fear campaigns, and also fend off counter-attacks from activists and rival companies. Upgrading cards progresses the amount of unrest they invoke and involves selecting related terms from a word cloud. The cards tell their own little stories as they’re upgraded, and these evolve from whisper campaigns, to regional talk-radio topics, to headlines on major news programs. Rival companies and peace organizations pop up along the way, attempting to thwart your efforts, and they have to be infiltrated and dispatched by any means necessary.

The Fabulous Fear Machine
Fictiorama Studios

Every action requires the appropriate element, which players can mine from cities they’ve discovered. Mining takes time, as does infiltration, intelligence-gathering and fuel cultivation, and deciding what to focus on at any moment drives the game’s tension. Be warned: It gets very difficult.

The Fabulous Fear Machine is available on Steam for $18, just in time for the spookiest season. Input-wise, it would make for a fantastic mobile game, but the amount of fine detail and on-screen writing might explain why it’s only on PC, at least for now.

The Fabulous Fear Machine
Fictiorama Studios

Turns out, taking over the world with terror alone is complex, strangely funny and filled with dead ends. At least in The Fabulous Fear Machine, it’s also entirely fictional — and supremely stylish.

This article originally appeared on Engadget at https://www.engadget.com/the-fabulous-fear-machine-review-delicious-pulp-game-about-the-horrors-of-propaganda-141529423.html?src=rss

Source: Engadget – The Fabulous Fear Machine is a delicious pulp game about the horrors of propaganda

The Walking Dead Confirms Melissa McBride's Full Return For Daryl Dixon

Monarch: Legacy of Monsters wants to introduce some new Titans to Legendary’s Godzilla universe. Get a look at the return of the world of Orphan Black in Echoes’ new trailer. Plus, a new poster for Hunger Games prequel Ballad of Songbirds and Snakes, and updates on the future of Gen V. Spoilers, away!

Read more…



Source: Gizmodo – The Walking Dead Confirms Melissa McBride’s Full Return For Daryl Dixon

Microsoft Finally Completes Activision Blizzard Deal

Microsoft finalized its purchase of Activision Blizzard Inc. for $69 billion after it received approval from UK regulators on Friday. The Xbox maker’s acquisition of the gaming company known for its Call of Duty franchise marks the end of a nearly two-year fight with regulators who attempted to block the deal.

Read more…



Source: Gizmodo – Microsoft Finally Completes Activision Blizzard Deal

Microsoft Completes $69 Billion Activision Blizzard Purchase

Microsoft completed its $69 billion purchase of Activision Blizzard after a nearly two-year fight with global regulators threatened to scuttle the deal. From a report: The biggest-ever acquisition in the video game industry gives the maker of Xbox consoles a more formidable position against rivals, vaulting it from fifth to third place globally, behind Tencent Holdings and Sony Group. The acquisition is a stunning turnaround after Microsoft executives underestimated the magnitude and longevity of antitrust objections, forcing the software giant to seek a three-month extension of the deal’s expiration period from Activision.

Microsoft was able to close after making alterations to its merger agreement to win over UK authorities. The US Federal Trade Commission, which lost an attempt to block the transaction in court, continues to pursue legal action in its own administrative hearing. That could still force the two companies to unwind the deal if the commission is successful. The UK’s Competition and Markets Authority announced on Friday that it had approved the deal after accepting a restructuring plan involving selling some gaming rights to French publisher Ubisoft Entertainment SA. The regulator was concerned about preserving competition in the nascent market for games streamed via the cloud.

Read more of this story at Slashdot.



Source: Slashdot – Microsoft Completes Billion Activision Blizzard Purchase

NASA is about to launch a mission of pure discovery to a metal asteroid

Read 37 remaining paragraphs | Comments



Source: Ars Technica – NASA is about to launch a mission of pure discovery to a metal asteroid

Review: The Fall of the House of Usher is a gloriously Gothic horror delight

mysterious female figure in red cape and skull mask staring directly into the camera while revelers dance behind her

Enlarge / A wealthy pharmaceutical dynasty faces a horrific reckoning in The Fall of the House of Usher. (credit: Netflix)

Halloween approacheth yet again, and that means it’s time for another classic horror miniseries from Mike Flanagan and Netflix, the partnership that brought us The Haunting of Hill House, The Haunting of Bly Manor, and Midnight Mass. For his final (sob!) project with Netflix, Flanagan has gifted us with The Fall of the House of Usher. To say it’s an adaption of the famous short story by Edgar Allan Poe wouldn’t be doing the miniseries justice. What Flanagan has done is something quite extraordinary: it’s more an inventive remix of the best of Poe’s oeuvre, creating something that’s entirely Flanagan’s own while still channeling the very essence of Poe.

(Some spoilers below, but no major reveals.)

In Poe’s original short story, an unnamed narrator visits his old friend Roderick Usher, who has fallen ill along with his twin sister Madeline—the last surviving members of a once prominent family. The nature of their illness is never disclosed, but Roderick appears to be going mad, convinced his fate is tied to the Usher house—and there is an ominous crack starting from the roof running down the front of the house. Roderick accidentally entombs Madeline alive, believing she has died, and one dark stormy night, she re-emerges and attacks him in revenge. As the twins expire and the narrator flees in terror, the entire house splits in two and sinks into a nearby lake. It’s pure Gothic horror, a genre that inspired Poe’s many short stories and poetry in the early 19th century.

Read 12 remaining paragraphs | Comments



Source: Ars Technica – Review: The Fall of the House of Usher is a gloriously Gothic horror delight

Elijah Wood Curates a Day of Free Horror Streaming on Pluto TV

It’s the season for spooky movie marathons—and Elijah Wood, best known for Lord of the Rings but no stranger to the quirkier realms of cinema—is here to help you with your next binge. On Wednesday, October 18, Wood and his SpectreVision production company co-founder Daniel Noah present a free marathon of offbeat picks…

Read more…



Source: Gizmodo – Elijah Wood Curates a Day of Free Horror Streaming on Pluto TV

LabView App Abandons the Mac After Four Decades

An anonymous reader quotes a report from AppleInsider: Having been created on a Mac in the 1980s, LabView has now announced that its latest macOS update will be the final release for the platform. LabView is a visual programming language tool that lets users connect virtual measurement equipment together to input and process data. AppleInsider staffers have seen it used across a variety of industries and applications to help design a complex monitoring system, or automate a test sequence.

It’s been 40 years since Dr James Truchard and Jeff Kodosky began work on it and founded their firm, National Instruments. The first release of the software was in October 1986 where it was a Mac exclusive. In a 2019 interview, Jeff Kodosky said this was because “it was the only computer that had a 32-bit operating system, and it had the graphics we needed.” Now National Instruments has told all current users that they have released an updated Mac version — but it will be the last.

National Instruments says it will cease selling licenses for the Mac version in March 2024, and will also stop support. LabView has also been sold as a subscription and National Instruments says it will switch users to a “perpetual licesse for your continued use,” though seemingly only if specifically requested. As yet, there have been few reactions on the NI.com forums. However, one post says “This came as a shocker to us as the roadmap still indicates support.” National Instruments says LabVIEW “will continue to be available on Windows and Linux OSes.”

Read more of this story at Slashdot.



Source: Slashdot – LabView App Abandons the Mac After Four Decades

Microsoft officially owns Activision Blizzard, ending a 21-month battle with regulators

The biggest acquisition in gaming history and one of the largest in the tech industry is in the books. Twenty-one months after the deal was announced, Microsoft has bought Activision Blizzard for $68.7 billion, the largest acquisition in the company’s history. CEO of Microsoft Gaming Phil Spencer has asked Activision CEO Bobby Kotick to stay on until the end of 2023, at which point he’ll be leaving the company. It’s been a long road filled with plenty of twists and turns to get to this point.

The UK’s Competition and Markets Authority (CMA) initially blocked the deal in April, though it and the companies agreed to pause Microsoft’s appeal to try and resolve the regulator’s reservations over the merger’s impact on the cloud gaming industry. An appeal tribunal approved a request to delay the proceedings. 

In an attempt to win over the UK regulator, Microsoft agreed to sell the cloud gaming rights for Activision Blizzard titles to Ubisoft. That means that not only should Activision Blizzard’s games be on Xbox Game Pass, but they’ll land on Ubisoft+ and any other game-streaming service Ubisoft decides to work with. Concerns about competition in the cloud gaming market was the CMA’s reasoning for initially blocking Microsoft’s takeover of Activision, but the watchdog said in September that the Ubisoft concession “opens the door to the deal being cleared.” A few weeks later, the CMA has rubberstamped the merger.

Microsoft also signed 10-year agreements with Nintendo and several cloud-gaming companies to offer its titles on their platforms. Those moves led to the European Union giving the merger the green light. The bloc’s competition officials reportedly didn’t see anything in the amended merger agreement (with the Ubisoft plan factored in) that would prompt a fresh antitrust investigation. 

The Federal Trade Commission’s attempts to stop the deal over competition concerns haven’t panned out. The agency sued to block it in December and an evidentiary hearing in that case was slated to take place on August 2nd. The FTC tried to temporarily block the merger with a preliminary injunction ahead of its administrative trial, but a judge denied that effort. 

The FTC still plans to challenge the merger. If that effort is successful, Microsoft could be forced to divest some or all of Activision Blizzard.

But for now, the deal is done. It means, among other things, that Activision Blizzard titles will be available on cloud gaming platforms for the first time since the publisher pulled its titles from GeForce Now in early 2020. Its games will surely join Game Pass in the coming months, including on Xbox Cloud Gaming, and they’ll pop up on Ubisoft+ and other platforms Ubisoft works with.

Those waiting for Activision Blizzard’s two biggest games of 2023 to hit Game Pass will certainly need to remain patient, though. The publisher has said Call of Duty: Modern Warfare III and Diablo IV won’t hit the service until next year.

Meanwhile, Blizzard games are already coming to Steam rather than being siloed on the Battle.net launcher. We’ll probably see them appearing on Xbox’s PC app too. For what it’s worth, in court filings, Microsoft called Activision’s strategy of releasing PC versions of Call of Duty titles exclusively on Battle.net in a bid to grow the platform a “resounding failure.“

Scenes from
ASSOCIATED PRESS

One of the key reasons Microsoft gave for pursuing the deal was to accelerate its aim of becoming a major player in the mobile gaming market. With Activision Blizzard pulling in $1.9 billion in mobile revenue in the first six months of 2023 alone, it will achieve that goal practically overnight. 

King, which is behind the hugely successful Candy Crush franchise, generated more revenue ($1.49 billion) than Activision ($1.15 billion) in the first half of this year. Thanks largely to the massive success of Diablo IV, Blizzard brought in the most of the three units during that period with a hair over $1.5 billion. Still, King had 238 million monthly active users as of June 30th, just over twice as many as Activision and Blizzard combined. It recently emerged that Candy Crush Saga has generated over $20 billion in lifetime revenue.

Blizzard has also been making a push into mobile gaming with the likes of Diablo Immortal. Activision, meanwhile, has Call of Duty Mobile in its portfolio and Call of Duty: Warzone Mobile is on the way. The company said in its most recent earnings report Call of Duty has around 90 million monthly players, “with over half of all engagement on the mobile platform.”

As for exclusivity of future projects, Microsoft Gaming CEO Phil Spencer has promised to “do whatever it takes” to keep shipping Call of Duty games on PlayStation. After months of refusing to do so, Sony eventually signed a 10-year pact just before the initial merger deadline of July 18th to keep that particular franchise on PlayStation, conceding defeat in its efforts to halt the acquisition. However, Microsoft will likely opt to keep other Activision Blizzard games off of PlayStation platforms, as it has done with ZeniMax/Bethesda titles Redfall and Starfield, as well as MachineGames’ upcoming Indiana Jones project.

Meanwhile, many observers hope that Microsoft will help stamp out the alleged toxic workplace culture at Activision Blizzard. Earlier this year, Activision Blizzard paid $35 million to settle SEC charges related to how it handled employees’ workplace misconduct complaints.

In 2021, the California Civil Rights Department (formerly the Department of Fair Employment and Housing) sued the company and accused it of fostering a “frat boy” culture in which female employees were harassed and discriminated against. Activision Blizzard countersued the CRD in December. The case hasn’t been resolved. In fact, the CRD’s lawsuit (which, along with other events, sent Activision’s stock tumbling) set the ball rolling on Microsoft’s acquisition of the company in the first place.

Spencer hinted at efforts to improve the publisher’s workplace culture. “Today is a good day to play. We officially welcome Activision Blizzard King to Team Xbox,” he wrote on X. “Together, we’ll create stories and experiences that bring players together, in a culture empowering everyone to do their best work and celebrate diverse perspectives.” Spencer added that “whether you play on Xbox, PlayStation, Nintendo, PC or mobile, you’re always welcome here — even if Xbox isn’t where you play your favorite franchise. Because when everyone plays, we all win.”

Now that the acquisition has closed, a labor neutrality agreement between Microsoft and the Communications Workers of America will go into effect for Activision Blizzard workers in 60 days. That should make it easier for more of the publisher’s employees to unionize. Some of Activision Blizzard’s quality assurance (QA) workers have already formed unions. Earlier this year, hundreds of QA workers at ZeniMax Studios, a Microsoft subsidiary, voted to unionize with the CWA.

Update, October 10, 2023, 9:34AM ET: This story has been updated to include comments from Phil Spencer, and to add context about the labor neutrality agreement and unionization efforts at Activision Blizzard and Microsoft.

This article originally appeared on Engadget at https://www.engadget.com/activision-blizzard-now-officially-belongs-to-microsoft-125053787.html?src=rss

Source: Engadget – Microsoft officially owns Activision Blizzard, ending a 21-month battle with regulators

Biggest DDoSes of all time generated by protocol 0-day in HTTP/2

How DDoSers used the HTTP/2 protocol to deliver attacks of unprecedented size

Enlarge (credit: Aurich Lawson / Getty)

In August and September, threat actors unleashed the biggest distributed denial-of-service attacks in Internet history by exploiting a previously unknown vulnerability in a key technical protocol. Unlike other high-severity zerodays in recent years—Heartbleed or log4j, for example—which caused chaos from a torrent of indiscriminate exploits, the more recent attacks, dubbed HTTP/2 Rapid Reset, were barely noticeable to all but a select few engineers.

HTTP2/Rapid Reset is a novel technique for waging DDoS, or distributed denial-of-service attacks, of an unprecedented magnitude. It wasn’t discovered until after it was already being exploited to deliver record-breaking DDoSes. One attack on a customer using the Cloudflare content delivery network peaked at 201 million requests per second, almost triple the previous record Cloudflare had seen of 71 million rps. An attack on a site using Google’s cloud infrastructure topped out at 398 million rps, more than 7.5 times bigger than the previous record Google recorded of 46 million rps.

Doing more with less

The DDoSes hitting Cloudflare came from a network of roughly 20,000 malicious machines, a relatively small number compared with many so-called botnets. The attack was all the more impressive because, unlike many DDoSes directed at Cloudflare customers, this one resulted in intermittent 4xx and 5xx errors when legitimate users attempted to connect to some websites.

Read 20 remaining paragraphs | Comments



Source: Ars Technica – Biggest DDoSes of all time generated by protocol 0-day in HTTP/2

Engadget Podcast: Meta Quest 3 and Pixel 8 reviews (Guest: Norm Chan from Tested)

The Meta Quest 3 is here, and it’s the best standalone VR headset we’ve ever seen. But is that enough to make people care about virtual reality? In this episode, Devindra and Senior Writer Sam Rutherford chat with Tested’s Norm Chan about the Quest 3 and Meta’s mixed reality future. While the company’s vision of the metaverse is pretty sterile, it’s still nice to see Meta learning from the mistakes of the Quest Pro. (Be sure to check out Norm’s hour-long review of the Quest 3 as well!)

Sam also dives into his Pixel 8 and Pixel 8 Pro reviews, as well as his thoughts about the Pixel Watch 2. We also dive into Wired’s retraction of an op-ed claiming that Google manipulated your search queries, as well as Twitter/X’s complete inability to deliver accurate news during the Hamas and Israel conflict.


Listen below or subscribe on your podcast app of choice. If you’ve got suggestions or topics you’d like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

Subscribe!

Topics

  • Meta Quest 3 Review with Tested’s Norm Chan – 1:44

  • Sam Rutherford’s Pixel 8 review: We’re finally excited about mobile AI again – 36:18

  • Other News: Wired retracts op-ed about Google changing search queries – 56:04

  • Israel-Hamas conflict misinformation shows X moderation is completely broken – 58:09

  • Google reportedly pays Apple $18-20 billion a year to remain iOS default search engine – 1:03:08

  • Sony finally announces PS5 Slim – 1:09:31

  • California passes Right to Repair law – 1:11:29

  • Working on – 1:13:44

  • Pop culture picks – 1:16:26

Credits
Hosts: Devindra Hardawar and Sam Rutherford
Guest: Norm Chan
Producer: Ben Ellman
Music: Dale North and Terrence O’Brien

This article originally appeared on Engadget at https://www.engadget.com/engadget-podcast-meta-quest-3-pixel-8-reviews-123048988.html?src=rss

Source: Engadget – Engadget Podcast: Meta Quest 3 and Pixel 8 reviews (Guest: Norm Chan from Tested)

Best Buy may end DVD and Blu-ray sales early next year

The fight to keep DVD sales going is taking another big hit. Best Buy is allegedly ending all physical media sales — that means Blu-ray, DVD and 4K Ultra HD — in-store and online, The Digital Bits reported. Multiple sources claim the move will occur in early 2024, possibly as soon as the first quarter. The news of Best Buy’s decision comes only a few weeks after Netflix ended its 25-year DVD delivery service, sending out its final copies on September 29.

Best Buy’s exit from the DVD and Blu-ray market leaves limited options in the United States. Walmart (which has a 45 percent share of the market) and Target still offer the discs at their physical stores, while Redbox is holding on to 29,000 rental kiosks. Amazon stands as a major player online, with Paramount recently releasing their Blu-ray and 4K Steelbook exclusive titles on the site versus Best Buy.

Disc purchases have been dropping since streaming came on the scene. According to the Digital Entertainment Group, the first six months of 2023 saw a 28 percent drop in physical products sold compared to the same period in 2022. Scondhand stores may be the best place to find DVDs for the time being, unless they come back in fashion like vinyls. 

This article originally appeared on Engadget at https://www.engadget.com/best-buy-may-end-dvd-and-blu-ray-sales-early-next-year-121318167.html?src=rss

Source: Engadget – Best Buy may end DVD and Blu-ray sales early next year

The Morning After: Netflix’s next big thing is branded retail stores

Netflix is reportedly planning to open several bricks-and-mortar venues, called Netflix House. The stores will sell merchandise for hit Netflix shows, hopefully of a higher quality than that Target Squid Game tee you sleep in. Talking of Squid Game, the two initial locations will reportedly feature obstacle courses based on the hit show, entirely missing the point of the show’s scathing view of modern capitalism.

There will also be rotating hit-show art installations and live performances to excite fans. Additionally, an in-house restaurant will serve themed cuisine and drinks from Netflix’s food-based reality shows. I can’t get enough of themed restaurants, so count me in. The first two will be in the US, but more will appear across the world.

Netflix has dabbled in real-world events and venues before. It opened pop-up experiences across the planet to celebrate shows like Stranger Things and many of its reality shows. In the UK, Netflix’s Stranger Things: The First Shadow theater production will begin performances at the Phoenix Theatre in London this November.

— Mat Smith

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

The biggest stories you might have missed

The best air fryers for 2023

There’s no easy answer to being a space janitor

Threads gets an edit button, no subscription required

Kia debuts the EV5 SUV alongside two new affordable electric concepts

SAG-AFTRA accuses studios of ‘bully tactics’ after talks break down

Microsoft’s $68.7 billion purchase of Activision Blizzard finally gets UK approval

That was the last major roadblock for the merger.

TMA
NurPhoto via Getty Images

The UK’s antitrust regulator has given Microsoft the green light to buy Activision Blizzard for $68.7 billion. The regulator called Microsoft’s concession to sell cloud gaming rights to Ubisoft a “gamechanger that will promote competition.” With the last major obstacle out of the way, the Competitions and Markets Authority (CMA) has now largely cleared the path for the companies to close the biggest merger in gaming history. The decision was widely expected after the watchdog said in September the company’s revised merger agreement “substantially addresses previous concerns and opens the door to the deal being cleared.”

Continue reading.

Comcast starts squeezing higher internet speeds through old coaxial cables

Three areas are getting the X-Class upgrade to start.

Comcast is upgrading its residential cable internet service to offer upload and download speeds of up to 2 Gbps through decades-old coaxial cables. The company says it’s the first ISP in the world to offer multi-gigabit symmetrical speeds to customers through DOCSIS 4.0 technology, which it’s powering through the Xfinity 10G network. Comcast has been working on this technology for several years, and it aims to offer 2 Gbps symmetrical service in more than 50 million homes by the end of 2025.

Continue reading.

We were wrong: Coin flips don’t have 50/50 odds after all

Finally, some groundbreaking science.

TMA
Warner Bros.

A global team of researchers investigating the statistical and physical nuances of coin tosses worldwide concluded that a coin is 50.8% likely to land on the same side it started on. The authors of the new paper conducted 350,757 flips, using different coins from 46 currencies to eliminate a heads–tails bias between coin designs. (They also used a variety of people to rule out biased flipping techniques.) Regardless of the coin type, the same-side outcome could be predicted at 0.508, which rounds up to 49/51 odds.

Continue reading.

Stockholm bans most combustion engine cars from its city center

The Swedish capital joins other low-emission zones in Europe.

While we wait for electric vehicles to be the dominant engines on the road, some areas have taken it upon themselves to solve the issue of air pollution related to combustion engines. Stockholm, the capital of Sweden, just announced a ban on diesel and petrol-powered vehicles throughout its city center, starting in 2025. The ban doesn’t impact the entire capital city, only the 20-block city center.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-netflixs-next-big-thing-is-branded-retail-stores-111551264.html?src=rss

Source: Engadget – The Morning After: Netflix’s next big thing is branded retail stores

Rocket Report: European rockets finally fly; Artemis II core stage issues

A Vega rocket rides a column of exhaust from its solid-fueled first stage, kicking off a mission to deliver 12 small satellites into orbit.

Enlarge / A Vega rocket rides a column of exhaust from its solid-fueled first stage, kicking off a mission to deliver 12 small satellites into orbit. (credit: ESA/CNES/Arianespace)

Welcome to Edition 6.15 of the Rocket Report! We’re now more than three-quarters of the way through the year, and as of Thursday, there have been 156 orbital launches since January 1. Last year, which set a record for global launch activity, we didn’t reach 156 orbital launches until mid-November. At the cadence set so far in 2023, we could end the year at roughly 200 orbital launches. We’ll see if the world’s launch providers, led by SpaceX and China, keep pace for next couple of months. I’m betting they do.

As always, we welcome reader submissions, and if you don’t want to miss an issue, please subscribe using the box below (the form will not appear on AMP-enabled versions of the site). Each report will include information on small-, medium-, and heavy-lift rockets, as well as a quick look ahead at the next three launches on the calendar.

A Spanish rocket startup launched its first test flight. A Spanish launch company, named PLD Space, claimed success on Saturday after its suborbital Miura 1 rocket lifted off and achieved an altitude of 46 kilometers (29 miles) before plummeting into the Atlantic Ocean, Ars reports. Saturday’s launch from Southern Spain is exciting for several reasons, but most notably because PLD Space is the first of Europe’s new space launch companies to have some credible success. To that end, Saturday’s modest flight represented the dawn of the European commercial space age.

Read 22 remaining paragraphs | Comments



Source: Ars Technica – Rocket Report: European rockets finally fly; Artemis II core stage issues

Cruise now offers paid robotaxi rides in Houston

Cruise has been testing its self-driving vehicles in Houston since May, and it started giving employees, along with select friends and family members, fully driverless rides in August. Now, it’s offering the public the chance to catch a ride to their destinations on robotaxis with no drivers behind the wheel. The company is now onboarding Houston residents who signed up for its waitlist, and it’s also encouraging those who’ve yet to do so to visit its website and send in a request for access. Those who do get in early will be able to hail a driverless ride through its app for a flat fare of $5 for a limited time. 

Initially, Cruise will have the authority to operate seven days a week from 9PM to 6AM only in Downtown, Midtown, East Downtown, Montrose, Hyde Park and River Oaks neighborhoods. The company typically begins by deploying a small fleet of vehicles to cover a limited number of locations in a city, but it eventually expands its vehicles’ availability. 

It will probably take some time before the company can operate around the clock in Houston, though. In San Francisco, for instance, Cruise was only given permission to offer paid daytime rides in August, months after staff members started testing its 24/7 service. It’s worth noting that while Cruise was able to secure permission for the expansion, the company still faces pushback from critics raising concerns about the safety of autonomous vehicle tech. One of the commissioners from the California Public Utilities Commission (CPUC) even voted against allowing the company to operate during daytime hours, arguing that the agency didn’t have enough information to accurately evaluate the impact of autonomous vehicles on first responders.

Shortly after the CPUC gave the company permission to offer paid daytime rides, the California DMV opened an investigation into a Cruise robotaxi’s collision with a fire truck. The agency then asked Cruise to cut its fleet in half and to limit its driverless vehicles in operation to 50 during daytime and 150 at night while the investigation is ongoing. 

This article originally appeared on Engadget at https://www.engadget.com/cruise-now-offers-paid-robotaxi-rides-in-houston-105502822.html?src=rss

Source: Engadget – Cruise now offers paid robotaxi rides in Houston

Meta responds to EU misinformation concerns regarding Israel-Hamas conflict

Meta has shared an updated content monitoring action plan as the devastating Israel-Hamas war continues. It follows a stern letter from Thierry Breton, the European Union’s (EU) regulatory commissioner, to Meta CEO Mark Zuckerberg about misinformation concerns (such as deep fakes) and compliance with the EU’s Digital Services Act (DSA). The company had 24 hours to respond. 

In its statement, Meta said that it created an ever-evolving operations center with experts fluent in Hebrew and Arabic: “Since the terrorist attacks by Hamas on Israel on Saturday, and Israel’s response in Gaza, expert teams from across our company have been working around the clock to monitor our platforms while protecting people’s ability to use our apps to shed light on important developments happening on the ground.” Meta claims this new setup lets them remove content and fight misinformation faster.

Meta reportedly took over 795,000 distinct pieces of content in Hebrew or Arabic and removed or marked them with a disturbing label in the three days following the terrorist attack by Hamas. Seven times more content across these two languages was removed daily for violating its Dangerous Organizations and Individuals policy compared to the two months leading up to the conflict.

Hamas is listed under Meta’s Dangerous Organizations and Individuals policy and banned from all of the company’s platforms — as is any content praising the terrorist group. However, “social and political discourse,” such as news articles and general discussion, are allowed.

Further actions by Meta include restricting certain hashtags that are regularly associated with content that violates its policies and removing any content that clearly identifies a hostage (though blurred images are allowed). The company has also lowered the threshold for its monitoring technology, ideally reducing the chances of it recommending harmful content to users. “We want to reiterate that our policies are designed to give everyone a voice while keeping people safe on our apps,” Meta’s statement continued. “We apply these policies regardless of who is posting or their personal beliefs, and it is never our intention to suppress a particular community or point of view.”

Whether these steps will satisfy Breton is unclear. Breton sent a similar letter to X’s owner, Elon Musk. X then released an outline of updated policies, but the EU has decided to move forward with an investigation into its compliance with the DSA.

This article originally appeared on Engadget at https://www.engadget.com/meta-responds-to-eu-misinformation-concerns-regarding-israel-hamas-conflict-102640126.html?src=rss

Source: Engadget – Meta responds to EU misinformation concerns regarding Israel-Hamas conflict