ASUS is expanding its sleek and stylish (in a business casual way) ExpertCenter desktop lineup with the launch of the ExpertCenter P700 Mini Tower (PM700MG) powered by AMD’s latest-generation Ryzen AI 400 series Gorgon Point processors revealed at CES. According to ASUS, the refreshed design extends past the core hardware, resulting in a “whisper-quiet”
Debian is the latest in an ever-growing list of projects to wrestle (again)
with the question of LLM-generated contributions; the latest debate stared in
mid-February, after
Lucas Nussbaum opened a
discussion with a draft general resolution (GR) on whether Debian should
accept AI-assisted contributions. It seems to have, mostly, subsided without a GR
being put forward or any decisions being made, but the conversation was illuminating
nonetheless.
Cannondale has announced the release of its new CAAD14 aluminium road bike, with a focus on a “return to [its] performance roots”.
Where the previous CAAD13 sought to straddle the gap between race bike and practical, cost-effective endurance bike, the CAAD14 has been “pared down”, according to Cannondale, to deliver a purer race-bike experience.
Accordingly, the bike lacks mudguard mounts, but features the mod cons of a modern race bike, including 32mm tyre clearance, fully integrated cable routing and a Universal Derailleur Hanger.
The geometry is marginally more aggressive than even the SuperSix EVO’s, reflecting the bike’s focus on racy fit and handling.
There are three models, with prices starting from £2,995 / $2,499 / €2,499, rising to £7,500 / $7,499 / €7,499, plus a frameset, available from today.
A return to racy roots
Cannondale has reverted the CAAD14 to a more race-oriented design, more reminiscent of the CAAD11 and prior models. Cannondale
The CAAD14 represents a significant shift in approach to Cannondale’s popular aluminium bike platform.
Where the CAAD13 effectively sought to create a SuperSix Evo-imitating entry point to road-bike ownership, the new bike is positioned as a “celebration of aluminium”, with more than a nod to CAAD bikes of yesteryear.
Andreas Krajewski, Cannondale’s road category marketing manager, says: “CAAD13 lost sight of what makes CAAD, CAAD. [The CAAD13] looked like a SuperSix Evo, and it sold well, but it failed to put a spotlight on aluminium – it failed to stir the soul.”
Given the CAAD13 itself represented a revamp of the platform towards the SuperSix EVO, and the bike reviewed strongly, the CAAD14 represents a bold return to its roots that may surprise some.
Go hard or go home
Gone are the dropped seatstays and aerodynamic tubes, with a return to classical round designs. Cannondale
The most striking change is to the frame’s tube shapes – gone are the truncated aerofoils, with a return to more rounded profiles. Cannondale suggests these shapes make the most of the inherent qualities of aluminium to deliver “stiffness, explosiveness, and razor sharp handling”.
The aesthetic is therefore traditional (albeit with a modern twist), but senior industrial designer Tanner Van De Veer says that while his team considered designs with more complex tube shapes, they quickly found that “[these] wouldn’t translate to aluminium”, instead choosing to “focus on maximising the properties of the frame material itself”.
Cannondale says it has doubled down on the CAAD14’s aggressive stance by raising the junction of seat tube and seatstays, while opting for an oversized head tube and enlarged junctions with the down tube and top tube.
The geometry reveals an aggressive layout. Cannondale
Despite Cannondale saying it has moved away from the SuperSix EVO for source material, the geometry is remarkably close to the flagship carbon race bike’s – and even slightly more aggressive.
A size-56cm frame, for example, sports an identical 73-degree head tube angle, a 1mm shorter reach (392mm) and 5mm shorter stack. The seat tube angle is 0.6 degrees slacker, which makes the effective reach a little longer.
Cannondale says a size-56cm frame weighs 1,280g in its ‘raw’ form, which comes with the CAAD14 1-spec bike (see below), and 1,410g when painted. The fork is claimed to weigh 397g.
Cannondale has dropped provision of mudguard mounts, in a move reflective of the CAAD14’s more focused race-oriented design.
Clip-on mudguards remain an option, of course, but this means those who might have thought of the CAAD14 as a permanent winter training bike may now reconsider.
That said, the bike is now bang up to date with modern trends, with clearance for 32mm tyres (up from 30mm), a Universal Derailleur Hanger and a move from the press-fit BB30A bottom bracket standard to a 68mm BSA threaded design.
The ‘raw’ finish of the CAAD14 1 reveals the tube joins to their fullest extent. Cannondale
The full-carbon fork continues to use Cannondale’s Delta steerer design, offering full internal routing inside the headset bearings, but has shoulders remodelled to fit with the oversized head tube, and a blind thru-axle dropout.
Given the frame sports a standard 1-1/8in upper headset bearing, upgrading the cockpit should prove relatively easy.
An oversized head tube provides stiffness, but also the capacity for full internal brake-hose routing. Cannondale
On the top-spec CAAD14 1, Cannondale has specced the one-piece Momo-designed SystemBar R-One, which was replaced as the SuperSix EVO’s premium cockpit choice last month. The other two full-spec bikes feature two-piece cockpits.
Reflective of the more traditional, rounded tube shapes, the seatpost is now a standard round 27.2mm-diameter model, secured in place by an external collar.
Cannondale CAAD14 pricing and availability
The Cannondale CAAD14 is available now in three complete builds, alongside a frameset costing £1,750 / $1,799 / €1,799. This includes a Cannondale Save Carbon seatpost.
An anonymous reader quotes a report from Ars Technica: This week, tens of thousands of game developers and producers will once again gather in San Francisco, as they have since 1988, for the weeklong Game Developers Conference. But this year’s show will be missing many international developers who say they no longer feel comfortable traveling to the United States to attend, no matter how relevant the show is to their work and careers. Dozens of those developers who spoke to Ars in recent months say they’re wary of traveling to a country that has shown a callous disregard for — or outright hostility toward — the safety of international travelers. That’s especially true for developers from various minority groups, those with transgender identities, and those who feel they could be targeted for outspoken political beliefs. “I honestly don’t know anyone who is not from the U.S. who is planning on going to the next GDC,” Godot Foundation Executive Director Emilio Coppola, who’s based in Spain, told Ars. “We never felt super safe, but now we are not willing to risk it.” “I honestly don’t know anyone who is not from the U.S. who is planning on going to the next GDC,” says Godot Foundation Executive Director Emilio Coppola, who’s based in Spain. “We never felt super safe, but now we are not willing to risk it.”
“Hearing European citizens getting arrested by border control over their views on the U.S. is not something I would like to test for myself,” adds Nazih Fares, a French-Lebanese citizen and creative director at indie studio Le Cabinet du Savoir..
Many of the developers who spoke to Ars cite the intrusive questioning, racial profiling, and other horror stories reported at the U.S. border. “I read a few long reads about how UK/German tourists ended up detained, and that was the final straw for me,” Austrian-based Cohop Game founder Eline Muijres said. “It doesn’t feel safe for me.”
Domini Gee, a Canadian game writer and narrative designer echoed that concern, adding: “There’s no shortage of stories… about the risk of detainment, deportation, phones being searched… the consequences if I’m not [OK] could be high.”
I really don’t know how Apple did it. The MacBook Neo is a $600 laptop that doesn’t feel like an afterthought, which is a curse that has befallen so many cheap Windows notebooks. Sure, it has a slower A-series processor and it’s limited to 8GB of RAM. But the MacBook Neo still feels as deeply considered as Apple’s most premium hardware. Its screen, trackpad and overall usability is so far ahead of the competition, every Windows PC maker, including Microsoft, should be ashamed.
I’ve argued that a cheap MacBook could be the best for Apple to peel away Windows users, and after spending almost a week with the Neo, I’m convinced it will do just that. It’s just fast enough to handle basic productivity work. It’s sturdy enough to be tortured by kids in classrooms. And you really can’t beat its $599 starting price. Once Windows users learn it’s not that hard to switch to macOS, Apple will likely have another hit on its hands.
What’s so Neo about this MacBook?
I’ll admit, I laughed at the MacBook Neo’s name at first. It really does feel like a desperately hip name ASUS or Acer would slap onto their machines (in fact, Acer is doing so right now), rather than something Apple would even consider. But the Neo name is more than just a dated reference to the Matrix — it’s also a clear signal that this is a new type of MacBook. It’s the first one Apple has ever been able to sell so cheaply. It’s the first one powered by a mobile A-series chip. And for many people, it will likely end up being their first Mac.
The MacBook Neo also marks the first time Apple has built a value-focused notebook under $1,000. The adorable handle-equipped iBook G3 looked like a system geared towards kids, but it launched at $1,599 in 1999. The original MacBook Air, which Steve Jobs revealed by pulling it out of a manilla envelope, sold for $1,799 in 2008. MacBooks only got semi-affordable when Apple dropped the Air’s entry price to $999 in 2014. (The starting price has bounced between $999 and $1,099 ever since.) It dabbled in the concept further by keeping the M1 MacBook Air around at Walmart stores for $699 in 2024 before eventually dropping its price down to $650 last year. If you were lucky, you could also find it for $499 during some holiday sales.
A citrus MacBook Neo being held up with one hand.
Devindra Hardawar for Engadget
While the M1 MacBook Air was a great value over the last few years, its last-gen Apple design aged quickly. The Neo looks far more modern, with an all-aluminum case that resembles the current Air (it’s a bit smaller, but weighs the same 2.7 pounds). Color is the Neo’s biggest draw, with bolder options like the greenish citrus and pink blush, along with Apple’s typical dark and light case options. The citrus hue is the most unique, as we’ve seen rose gold MacBooks before. It would have been nice to see other strong colors too, like a brighter blue or something with a hint of purple. The people want personality, Apple!
Under the hood, the MacBook Neo is a story of compromise, more so than any MacBook before it. Apple had to find a way to deliver its premium user experience while also cutting costs significantly to reach its $599 price. Relying on the A18 Pro, which powered last year’s iPhone 16 Pro, was likely far more cost effective instead of using an older M-series chip that isn’t being built anymore. That A18 Pro chip also means the MacBook Neo has to be fairly limited when it comes to ports: there are only two USB-C connections on board (one is USB 3.0, and the other is USB 2.0). There’s no MagSafe charging connection, which is a shame since the MacBook Neo will likely end up around trip-prone kids in schools and homes.
A citrus MacBook Neo’s USB-C ports.
Devindra Hardawar for Engadget
The biggest compromise lies in the MacBook Neo’s RAM and disk space. It starts with just 8GB of RAM and a 256GB SSD. You can shell out another $100 to get 512GB of storage and a Touch ID button, but there’s no way to add more RAM. Typically, my first piece of advice to any prospective computer buyer is to get at least 16GB of memory, as that’s the easiest way to see faster performance when juggling tons of tabs, apps and large files. That’s particularly true for Mac laptops, since Apple’s unified memory is baked into its A-series and M-series chips.
The MacBook Neo’s 8GB limitation shows the precise audiences Apple is targeting with the MacBook Neo: casual users. Those include people who need secondary machines for light workloads and schools relying on Chromebooks. I’m not reneging on my 16GB RAM recommendation — if the idea of less RAM in your main computer makes your skin crawl, the Neo isn’t for you. The MacBook Air is still around, and it can easily be equipped with tons of RAM and storage.
Apple also deserves credit for squeezing in an impressive 1080p webcam in the Neo, something I haven’t seen in any other $600 Windows notebook. And while the resolution is impressive, Apple’s image processing also manages to deliver sharp and vibrant image quality. It’s usually easy to tell the overall quality of someone’s computer on group video calls based on their video quality. The MacBook Neo will have people thinking you’re calling in from a pricier MacBook Air or MacBook Pro.
When I first demoed the MacBook Neo at Apple’s launch event, its keyboard felt a bit flimsier than those on the Air and Pro. But I may have just been distracted by the crowd and noise. My review unit’s keyboard feels just as accurate as the Air’s, allowing me to type at full speed (near 100 words per minute) without any issues. There’s none of the weird input problems I noticed on Dell’s far more expensive XPS 14.
The MacBook Neo’s trackpad is similarly responsive and accurate for swiping and gestures. That’s particularly surprising, since Apple isn’t using a haptic Force Touch trackpad like all of its laptops for the past decade. The Neo’s pad clicks down mechanically — and yet, it doesn’t feel as muddy as similar trackpads we see on budget PCs. It’s also notable that Apple was able to make the Neo’s trackpad completely clickable, whereas PC mechanical options often only click along their bottom half or third.
A citrus MacBook Neo on a table outside.
Devindra Hardawar for Engadget
Enough Mac for most
I didn’t expect much from the Neo’s A18 Pro processor and limited specs, and yet it still managed to surprise me. It easily handled having dozens of tabs open across multiple browsers, a show playing on the TV app, photo editing in Pixelmator Pro and running the new Apple Arcade title Oceanhorn 3 without any significant slowdown. There’s clearly some swift memory management going on, delivering just enough RAM for the task right in front of you.
The Neo’s RAM usage typically hovered between 80 and 85 percent when I was trying to stress it, but it never went beyond that range. And if you’re curious, the Neo typically used around 50 percent of its memory just to run macOS, even with no other apps running.
I’d bet most people wouldn’t see a major performance difference between the MacBook Neo and the Air for basic tasks. Even their screens look similar: The Neo’s LCD panel has only a slightly lower resolution than the Air’s, but its smaller 13-inch screen size gives it a similarly rich pixel density. The screen looks bold and colorful indoors, and it’s also bright enough to use in direct sunlight outside. That’s not something you usually see on $600 laptops.
Oceanhorn 3 on a MacBook Neo.
Devindra Hardawar for Engadget
During a demo at the Neo’s launch event, I saw its screen compared side-by-side to a $600 HP laptop. The difference was literally night and day — the HP’s display struggled to show the vibrancy of daylight photos, while the Neo’s made photos pop off the screen. Similarly, the Neo’s side-firing speakers sound significantly better than the tinny garbage HP stuffs into its discount machines. The Neo’s speakers are ideal for watching videos and streaming content, but they definitely lack the clarity and low-end bump from the Air and MacBook Pro’s upward firing speakers.
Geekbench 6 CPU
Geekbench 6 GPU
Cinebench 2024
Apple MacBook Neo (A18 Pro)
3,372 /8,406
19,511
107/324
Apple MacBook Air 13-inch (M4, 2025)
3,784/14,745
36,273
172/660 GPU: 3,465
Apple MacBook Air 13-inch (M3, 2024)
3,190/12,102
30,561
N/A
Microsoft Surface Pro 12-inch (2025, Qualcomm Snapdragon X Plus)
2,315/10,915
9,539
108/530
I was definitely trying to push the MacBook Neo harder than a typical user, but it simply kept delivering. In Geekbench 6’s CPU benchmark, the MacBook Neo sits between the M2 and M3 MacBook Air for single-core tests, and below the M2 for multi-threaded work. Apple’s hardware still manages to put Intel and AMD to shame, with single-threaded Geekbench 6 scores that are higher than the latest hardware from both companies. But of course, that’s just one benchmark — beefy CPUs with active cooling will still be more performant overall.
What’s most impressive about the MacBook Neo is that it manages to be a functional and well-rounded notebook at just $599. Microsoft’s “low-budget” $800 Surface Pro 12-inch was cute, but we found its performance incredibly underwhelming (and you still had to pay more for the keyboard). The 2.2-pound ZenBook A14 was impressively light, but again it was just too slow to be useful. Apple probably could have worked harder to make the MacBook Neo a tad lighter, but it’s still easy to hold and travel with. I’d much rather Apple kept it at the MacBook Air’s 2.7-pound weight, instead of making the Neo less powerful or more expensive.
The only time the MacBook Neo completely failed was when I tried to run complex games meant for Apple’s M-series chips. Lies of P installed just fine, but upon launch it just stopped as it tried to load shaders. Honestly, I’m surprised I was even able to install it in the first place. The most gaming you’ll do on the Neo are things built specifically for Apple Arcade and the company’s mobile chips, or cloud streaming options like GeForce Now or Xbox.
During our battery test, which involves looping a 4K video, the MacBook Neo lasted 12 hours and 15 minutes. That’s far below the 18 hours and 15 minutes I saw on the M4 MacBook Air, but it’s still enough to last you during a typical work or school day. Again, Apple also had to sacrifice plugging in a bigger battery to keep the Neo’s costs down.
A citrus MacBook Neo on a table outside.
Devindra Hardawar for Engadget
Should you buy the MacBook Neo?
It’s rare for Apple to genuinely surprise me these days, but the MacBook Neo did just that. It’s a $599 computer that can handle basic workloads just fine, all the while looking like one of the company’s more expensive notebooks. Most importantly, it delivers more speed, a brighter screen and an overall better user experience than any competing $600 Windows PC. It’s so good, I think it’ll make many people wonder why they’ve stuck with sub-par PCs for so long.
This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/macbook-neo-review-apple-puts-every-600-windows-pc-to-shame-130000878.html?src=rss
Shark has been making some intriguing devices lately, and its newest offering is one I’m personally very excited about. The company has just announced the ChillPill — a gadget it’s describing as a “3-in-1 personal cooling system.” It’s a modular system that offers a fan, mister and cold plate in one portable accessory, and is available today (March 10) for $150. Just in time for the summer, I guess. I’ve had a ChillPill to test for a few days and while I think it’s a bit pricey, I’m impressed by the sophistication and versatility you get for the money.
The ChillPill looks kind of like a strange, modern pair of binoculars. It is made up of two tubes connected via an inch-long silver rotating hinge. Unlike a pair of binoculars, though, one of the halves of the ChillPill can swivel on its hinge to about 100 degrees in either direction, so you can twist it to your heart’s desire. The hinge clicks firmly into place, and feels solid, so it can hold steady in whatever position you’ve chosen.
The smaller of the two tubes is where the controls and the USB-C charging port sit. There is a switch near the bottom here that locks the controls so the ChillPill doesn’t accidentally turn on when it’s in your cluttered purse. This is important, since turning on the device and adjusting the intensity levels is a matter of pressing the other end of this tube and rotating the dial. There’s a screen that takes up the top surface and it’ll show your battery level and what speed or mode you’ve selected.
The matte, slightly larger tube is where the attachments go, and the other end of this is an air inlet. Shark calls the attachments “caps,” and like mentioned earlier, these are the “High-speed fan” cap, a “Dry Touch Mist” cap and the “InstaChill Cooling Plate.” The fan is basically an inch-thick disc, while the other two are a bit taller (or deeper), and the misting pod has a tank with a wick in it. You have to fill this with potable water (and the instruction manual repeatedly warns against using oils, fragrances or other additives) before turning the device on.
Swapping the caps out is a fairly easy affair thanks to the self-explanatory symbols on the edge. Twist the parts till the circle or lock icons are on top of the solid white dot on the other side, and you’re all set.
The Shark ChillPill in use in various scenarios.
Shark
Of the three attachments, I was most excited for the cold plate, but was pleasantly surprised by how much I liked the mister. I was initially skeptical when Shark’s reps told me it was a “dry mist,” and I assumed it was probably much wetter than they promised. But when I filled the container with cold tap water and turned the ChillPill on, I found the resulting cool air and mist very refreshing. And though my chin, which got the most of the water vapor, did get a bit wet, it all dried off very quickly. Plus, if I didn’t want to risk any moisture on my face at all, I could just hold the device a bit further away. I also think it would be thoroughly enjoyable when aimed at other areas, like my neck or back, for a quick cooldown.
Same goes for the cooling plate attachment. It uses basically the same technology as the under-eye plates on the Shark CryoGlow LED face mask and the Shark DePuffi device. The company’s InstaChill technology essentially gives you a super cold surface that you can press to your skin (or, in theory, any surface that needs to chill) to quickly cool things off. Not only can this be great after, say, a hot yoga session or running to the subway in the middle of summer, but it can also be quite calming. I set the plate to the lower of the two chill settings and rubbed it all over my face before a call with my boss. I can’t say I was completely relaxed during the chat, but I was certainly a lot less strung out than I might have been without the ChillPill.
Finally, though the fan is the least exciting, it does work as promised and gets so powerful at the top level of 10 that I was genuinely shocked. It was like a mini cyclone in my hand, and if all you want is for moving air (that doesn’t have to be cooled), the ChillPill offers plenty of oomph and a wide range of intensity options.
For the money, I wish that Shark included some ChillPill accessories like the wrist strap, clamp, belt clip, crossbody strap or travel case. I also would love for the company to find a way to keep all the attachments on the device so I don’t have to carry loose caps with my ChillPill or buy a carrying case. I also found the half of the device with the power button on it to be a bit prone to becoming slick or greasy, making it a bit slippery at times.
Ultimately, I really enjoyed using the ChillPill to keep me cool. I can see this being a popular device in a hot, humid country like Singapore (where I’m from), and you best believe I’ll be ordering a few as gifts for my family members. Well, maybe just one or two. I’m not rich, after all, and these aren’t that affordable.
Update, March 10 2026, 3:42 PM ET: This story has been updated to edit the degree at which the two tubes can rotate on the hinge.
This article originally appeared on Engadget at https://www.engadget.com/home/sharks-chillpill-puts-a-mister-fan-and-cold-plate-in-one-portable-package-123000848.html?src=rss
X has told UK’s MPs or Members of Parliament that it suspended 800 million accounts to combat state-backed campaigns on the website, according to The Guardian. Wifredo Fernández, X’s head of global government affairs, told the officials that the suspensions happened over a 12-month period in 2024 and that the accounts were suspended for violating X’s rules on platform manipulation and spam. Russia was allegedly behind most of the accounts that were flooding the website with spam, followed by state actors from China and Iran.
The Russian accounts were trying to “stoke division” and disseminate a “particular type of narrative” to manipulate the 2024 US Presidential Elections, he told MPs on the foreign affairs committee during a video call. Fernández also claimed that the attempts to manipulate discussions and spam on the service aren’t done yet. “There are efforts every single day to create inauthentic networks of accounts,” he said. Apparently, X suspended an additional “several hundred million accounts” last year as well, presumably also due to foreign state-backed manipulation campaigns.
To note, Statista estimates the number of users on X to be 429 million in early 2024. The Guardian also says the platform has approximately 300 million monthly users worldwide.
This article originally appeared on Engadget at https://www.engadget.com/apps/x-says-it-suspended-800-million-accounts-in-2024-over-spam-and-manipulation-123000201.html?src=rss
An update to Shimano’s E-Tube Project app strongly suggests that next-generation Shimano groupsets will go 13-speed – and the brand will potentially add 13-speed compatibility to its existing groupsets.
First spotted by a BikeRadar reader and confirmed by us, the app now shows a new 13th cog on the ‘Gear usage rate’ view.
This all but confirms Shimano’s next-generation groupsets will get an additional cog.
The addition of a 13th cog would not only bring Shimano in line with its competitors but, alongside a trickle of patents and leaks over the last two years, this latest development gives the strongest hints yet at the potential trajectory of future road and gravel groupsets.
This is not a setup Shimano would endorse. Matt Grayson / Our Media
This alone may be reason enough to add a 13th cog, but we suspect the glaring absence of a native 1x drivetrain option in Shimano’s road bike line-up is the more likely reason to add another cog.
Shimano has long resisted the move to 1x on the road, maintaining that 2x offers the best balance of range, cadence control and efficiency for road riding.
However, 1x has seen widespread uptake in the pro peloton for certain races, and is the near de-facto option for time trial racing.
This has led to many instances where Shimano-sponsored teams use third-party components or setups the brand would not officially endorse.
Although 12-speed is already sufficient for many 1x riders, moving to 13-speed would offer greater range or closer steps between gears, and align Shimano with its rivals.
That said, a patent filed in 2023 showed a 13-speed 2x groupset, so we wouldn’t rule out a Campagnolo-style shift to 13-speed across the board from the Japanese giant.
13-speed gravel patent confirmed?
Patents show Shimano is likely working on a 13-speed gravel groupset. Shimano
If not for the road, earlier reporting suggests 13-speed could be coming to Shimano’s gravel groupsets.
The same patent as above showed a fully wireless 13-speed drivetrain concept with a clutch-equipped rear derailleur for off-road use.
Again, where SRAM now offers 13-speed 1x setups for its XPLR range, Shimano will not want to be left trailing in its wake.
Could Shimano introduce a direct-mount derailleur at the same time as 13-speed? There’s a precedent with SRAM.
This patent shows a direct-mount derailleur design that – like SRAM’s full-mount derailleurs – attaches coaxially to the rear axle rather than a conventional hanger.
Like SRAM, Shimano may adopt this to make space for a 13th cog without needing to resort to a new, narrower chain.
Outside of patents, as noted by Warren Rossiter in his analysis of Shimano’s latest gravel tech, the slow uptake of new GRX groupsets also hints that a more substantial change could be coming.
OEMs will be aware of Shimano’s plans long before the public and media, and where the latest generation of GRX may be viewed as a “placeholder”, a new groupset gives brands something more substantial to talk about. It’s possible the industry is holding out for a new, 13-speed option.
Backwards compatibility?
We spotted the reference to 13-speed when E-Tube was paired with an Ultegra R8100 groupset. Russell Burton / Our Media
Although the reference to 13-speed has appeared before any confirmation Shimano is working on a new range, it’s notable this was spotted on a configuration page for a current generation 12-speed groupset (we tested it on a bike equipped with Ultegra R8100 Di2).
It’s theoretically possible to add 13-speed compatibility to any Di2 groupset because there are no hard mechanical stops on an electronic groupset.
And, as seen with the likes of Wheeltop’s groupsets, it could be programmed to shift across additional sprockets – provided the throw of the derailleur is sufficiently wide.
However, we’re less convinced by this possibility. Shimano hasn’t previously made new Di2 groupset generations backwards-compatible with older ones, so there isn’t a precedent to suggest it would do so this time round.
Still, it’s a tantalising possibility, and one we’re sure would be welcomed warmly by the market if Shimano were to offer riders a simple upgrade path rather than requiring a full groupset replacement.
What about mountain bikes?
Shimano has only just updated its mountain bike groupsets. Max Wilman / OurMedia
At the time of publishing, we were unable to confirm whether there’s any mention of a 13th cog in E-Tube for Shimano’s mountain bike groupsets.
However, given Shimano’s latest Di2 mountain bike groupsets were released only last year, we think it’s unlikely a switch to 13-speed is imminent.
SRAM has also not adopted 13-speed for its mountain bike groupsets. And where cadence control is less vital on mountain bikes, and range already sufficient for most riders, there’s a less compelling case overall to add a cog off-road.
Now in its 19th round, Zwift Racing League continues to take racing to the next level on Zwift! Registration is now open for the fourth round of the 2025/26 season, which begins on April 7.
This page contains everything you need to know about the current ZRL round, and is updated as WTRL announces new details.
Intro to ZRL
Zwift Racing League (ZRL) is team-based racing for all abilities. It’s also the world’s largest virtual cycling competition, with over 30,000 riders of all abilities participating in each of the past two seasons!
Organized by WTRL, this is a team-based points competition spanning multiple weeks, with teams divided into divisions based on time zones and ability. Races take place every Tuesday, and the season is divided into distinct rounds with brief breaks in between.
ZRL is Zwift racing at its highest level. Its unique structure and varied race formats drive serious Zwift racers to show up week after week while providing a place for new racers who jump in and find their first team home.
Key Changes this Round
Zwift + WTRL continously collaborate to modify ZRL’s structure and rules with the aim of engaging as many racers as possible. Heading into this final round of 2025/26, no rules have changed according to WTRL. But it is worth noting that this final round has only 4 races!
Each ZRL round comprises weekly races which are either scratch races, points races, or team time trials (TTT). Scratch Races and Points Races are both actually points-based in terms of final results, but Points races include intermediate segments while Scratch Race points are all earned at the finish line. TTT winners are the teams who complete the race course fastest, with team time taken from the fourth rider across the line.
Race #1: Hell of the North April 7, 2026 (TTT)
The round begins with a team time trial on a route we’ve never TTT’d before. Despite starting on Les Intestins, Hell of the North is quite flat… until the final 2.7km climb up the Petit KOM! New this round, WTRL says we’ll get a Draft Boost powerup in the pens and at all arches, for a total of 5 Draft Boosts.
PowerUps: Draft Boost in start pen, and at all arches �
Race #2: The Classic April 14, 2026 (Points Race)
The first points race of Round 4 finds us racing CCW loops of Jarvis Island, which is basically uphill for the first half, and downhill for the second! Points will be contested on the KOM and sprint segment each lap, with a flat finish.
A/B: 6 Laps of Watopia’s The Classic (32.3km, 310m elevation)
C/D: 4 Laps of Watopia’s The Classic(22.9km, 212m elevation)
The only scratch race of round 4 is on a flat French circuit with a slightly uphill long sprint finish. Who will sit in the pack and trust their sprint, and who will try to go long?
A/B: 4 Laps of France’s Croissant (40.4km, 219m elevation)
C/D: 3 Laps of France’s Croissant (31.1km, 170m elevation)
Race #4: Double Span Spin April 28, 2026 (Points Race)
The final race of the round takes us onto repeated CCW loops of New York’s Manhattan and Brooklyn bridges, where both the sprint and KOM sections are draftable uphill efforts.
A/B: 5 Laps of New York’s Double Span Spin (40.6km, 531m elevation)
C/D: 3 Laps of New York’s Double Span Spin(26.6km, 371m elevation)
Some divisions and start times are adjusted between rounds. Use the table below to find a time slot that works for your team. Please note that time slots may shift a bit – we will update the table below once WTRL publishes it for round 4.
ZRL is a team-based competition – you cannot sign up as an individual rider. Teams can roster up to 12 racers, but only 6 can race in each event. Teams must have at least 4 riders on their roster, and a rider can join as many teams as they’d like, but only a maximum of two teams per league category.
Want to race, but don’t have a team? Here are seven ways to find a team:
If you’re already a member of a larger Zwift Club, contact a senior Club representative to see if you can join one of your Club’s ZRL teams.
Join an official team-lead ZRL Group Recon Ride (see below) where several teams can be found looking for more riders. These run several times a day, starting two weeks before the first race.
Join the ZRL Facebook Group and post preferred race times/league, Pace Group Category, and any other preferences under the #zrlteamhunt tag where many teams are eagerly waiting.
Reply to one of the #zrlrecruiting posts that teams make in the ZRL Facebook Group if you don’t want to post your own request.
Reach out directly to WTRL and they can match you to a team based on race times, category, and team preferences.
The minimum category you’ll race is determined by your power history on Zwift. See this post for details.
Riders must use a power sensor to transmit power to the game – this would be a smart trainer, smartbike, or power meter. (You’re allowed to race C and D categories with a “classic” trainer and virtual power, but your points are cut in half.)
Heart rate monitors are required. (You’re allowed to race without a HRM, but your points are cut in half.)
Cadence monitors are required.
You’ll want to have at least a few races under your belt before you try to join a team, so you are confident that you’re in the correct category. It causes a lot of hassle if you join a team and are forced to upgrade to a new category mid-round!
Race Recon Events
If you’re unfamiliar with a particular week’s race course, join a ZRL recon ride! These happen multiple times per day and are led by experienced racers who may share route info and racing tips as you ride.
Shazam is now available within ChatGPT, if you don’t want to launch the music discovery app on your phone for, well, reasons. You will have to link the Shazam app with the chatbot first from its Apps page, after which you can summon it in-chat to identify whatever song is playing. To summon Shazam in-chat, you can use prompts like “Shazam, what’s playing?” or “Shazam, what is this song?”
A box will pop up that you can tap on to launch the music discovery service, which will then listen to the tune playing. ChatGPT will display the song’s name, artist and artwork, along with the option to save the song to Shazam. Take note that the feature will work within ChatGPT even if you don’t have the music discovery app downloaded on your device, which does make it useful if you’re using a phone with full memory. The Shazam integration has started rolling out globally within ChatGPT on iOS, Android and the web.
This article originally appeared on Engadget at https://www.engadget.com/apps/you-can-now-use-chatgpt-to-open-shazam-instead-of-just-opening-shazam-114000363.html?src=rss
Meta is facing a class action lawsuit in the US over privacy concerns tied to its Ray-Ban smart glasses. The company is accused of sending private camera footage to a Kenya-based subcontractor for manual review to train its AI models.
Allegations stem from an investigative report from Sweden’s Svenska Dagbladet and Göteborgs-Posten, which is said to have uncovered a subcontractor in Kenya tasked with reviewing and labeling images and videos uploaded from the glasses.
Sources within the subcontractor report seeing videos of everything, from sexual activity, handling of financial information, to a host of other private activities inside homes.
“In some videos you can see someone going to the toilet, or getting undressed. I don’t think they know, because if they knew they wouldn’t be recording,” a facility worker told Svenska Dagbladet.
Array of Meta smart glasses | Image courtesy Brad Lynch
These so-called ‘data annotators’ are said to manually process and tag images: “draw boxes around flower pots and traffic signs, follow contours, register pixels and name objects: cars, lamps, people. Every image must be described, labelled and quality assured,” the report maintains.
Following these revelations, a class-action lawsuit (via TechCrunch) was filed in a US federal court accusing Meta of misleading consumers about the product’s privacy protections.
“Meta chose to make privacy the centerpiece of its pervasive marketing campaign while concealing the facts that reveal those promises to be false,” the lawsuit states, further noting that Meta’s own “face anonymization” layer does not work to obscure the private nature of the transmitted videos.
Meta did not offer a comment to TechCrunch on the litigation itself, however, spokesperson Christopher Sgro provided the following statement:
“Ray-Ban Meta glasses help you use AI, hands-free, to answer questions about the world around you. Unless users choose to share media they’ve captured with Meta or others, that media stays on the user’s device. When people share content with Meta AI, we sometimes use contractors to review this data for the purpose of improving people’s experience, as many other companies do. We take steps to filter this data to protect people’s privacy and to help prevent identifying information from being reviewed.”
While many use Meta’s smart glasses as Ai-assisted sunglasses, its Ray-Ban smart glasses line can be specifically fit with a variety of prescription lens types, which allows users to wear them all-day as corrective glasses.
US regulators have approved eight pilot programs across 26 states that will allow Archer, Joby and other eVTOL companies to finally start testing aircraft this summer, according to a US Department of Transportation (DoT) press release. That will allow those manufacturers to run trials for use cases like urban air taxi services, regional passenger transportation, cargo, emergency medical operations and autonomous flight technology.
The new projects were made possible by the White House’s Advanced Air Mobility and eVTOL Integration Pilot Program (e-IPP) approved last year to allow certification for such aircraft to progress after being stuck in the mud for years. “By safely testing the deployment of these futuristic air taxis and other AAM vehicles, we can fundamentally improve how the traveling public and products move,” US Transportation Secretary Sean Duffy said at the time.
Other FAA aircraft partners include Beta, Electra, Elroy Air, Wisk, Ampaire and Reliable Robotics. Key pilot programs were approved for the Texas, Utah, Pennsylvania, Louisiana and North Carolina Departments of Transportation, along with New York and New Jersey Port Authority and the City of Albuquerque. We’ve already glimpsed some of the ideas, like Archer’s plan to use air taxis between New York’s major airports and city heliports.
A number of eVTOL startups have launched in recent years, but so far none of the aircraft have received “type certificates” for carrying passengers or other commercial purposes. Archer and Joby are the farthest along in that process, having been granted the FAA’s final airworthiness criteria — the final step before full approval.
The delays are mostly about safety and working eVTOL planes into existing aviation flows. “The gap isn’t technical capability anymore. It’s regulatory synchronization,” the FAA’s Kalea Texeira said last year on LinkedIn. “[That includes factors like] vertiports. Energy supply chains. Part 135 [commercial] integration. Pilot training frameworks that match the aircraft timeline.” In the same post, Texeira added that Joby wouldn’t certify until mid-2027 at the earliest, with Archer following in 2028.
The new program could help accelerate plane-makers’ plans. In a YouTube video, Beta CEO Kyle Clark said selection for the program will help his company start operations a year earlier than it previously expected. Archer, meanwhile, compared the program to robotaxi testing and said it will help build trust with the public for its Midnight aircraft. “This is the clearest sign yet… that bringing air taxis to market in the United States is a real priority,” said Archer CEO Adam Goldstein.
This article originally appeared on Engadget at https://www.engadget.com/transportation/faa-opens-up-real-world-testing-for-air-taxi-startups-112219316.html?src=rss
Now that Apple is designing and engineering its own silicon, the updates come fast. It’s been less than two years since the company released the M2-powered iPad Air and we’re already on our third iPad Air iteration, one with the M4 inside. That’s the same chip that was inside the iPad Pro in 2024.
That’s one way of expressing how powerful 2025’s iPad Air now is – and it remains a step above the base iPad in most ways. However, there’s room for improvement. Apple has stuck with the same display for another year. The 11-inch iPad Air that Nathan Ingraham reviewed seems to have has the same screen in 2026 as it did when the first no-Home button iPad Air was released in late 2020. (And that’s the one I’m still using!) Also, why still no FaceID?
Qualcomm, which bought microcontroller board manufacturer Arduino last year, just announced a new single-board computer that marries AI with robotics. The Ventuno Q is more sophisticated (and expensive) than Arduino’s usual AIO boards, thanks to the Dragonwing IQ8 processor that includes an 8-core ARM Cortex CPU, Adreno Arm Cortex A623 GPU and Hexagon Tensor NPU that can reach up ot 40 TOPs. It also pacs in Arduino App Lab, with pre-trained AI models including LLMs, VLMs, gesture recognition and object tracking, all running offline.
Siri’s ongoing AI overhaul could be to blame for the wait.
Bloomberg’s Mark Gurman is back with the latest rumors on new Apple hardware and the company’s continued Siri woes. His sources say that Apple is expected to postpone its smart home display until later in 2026, possibly September, when it often introduces another barrage of new gadgets. The hardware has reportedly been finished for months, but the AI-centric overhaul of Siri is still not done.
Dell’s revamped XPS 14 is more powerful than ever. The XPS series has long been a favorite at Engadget, and this one’s lightweight and features a gorgeous OLED screen. However, Dell’s keyboard this year has a baffling flaw: its keyboard. It somehow forces you to type more slowly to log each key press. And this isn’t a capacitive touchscreen or anything complicated. According to Dell, “a small batch of early XPS units” have these quick typing issues. They also say the issue is currently resolved and doesn’t affect XPS units shipping now. We’ll be checking once a firmware update, meant to fix the issue, lands.
A new global licensing deal will bring toys based on the world’s most popular multiplayer VR game to stores soon.
Bonkers Toys has announced a licensing agreement with Another Axiom, the makers of Gorilla Tag. Under the new agreement, Bonkers Toys will release Gorilla Tag-themed plushies, figures, collectibles and other toys to major retailers across the United States in 2027.
Gorilla Tag launched in 2021, and has since become a viral VR sensation amongst younger players. In 2025, the game topped over 1 million daily users and over 3.7 million monthly users on its way to a total of over 15 million unique players. The made-for-VR experience allows players to customize and embody virtual “Monke” avatars and to play games with friends and strangers in a social VR environment.
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Gorilla Tag’s wacky physics-based gameplay prioritizes social interaction and maximum silliness, and it’s undeniably a good game that provides an inherently fun experience. But parents should be aware of what their kids are doing in VR. Despite being ostensibly made for kids, there is no shortage of terrible behavior happening in Gorilla Tag and in similar social games aimed at kids.
The terrific escape-room puzzler Fixer Undercover is now even better, and playable on Quest 2.
Creativity AR has announced a major update for their VR escape-room game, Fixer Undercover, which notably brings the game to Meta Quest 2. Previously Fixer Undercover had only been available on Quest 3, Quest 3S, and Quest Pro.
The patch also incorporates several bug fixes, visual enhancements, caching fixes to limit how much storage is required by the game, and performance increases across the board.
In addition to these significant updates, Creativity AR has gone through the game chapter by chapter, fixing bugs and generally improving things. The full details on these adjustments can be seen in a recent social media post.
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We reviewed Fixer Undercover just last month, noting that, “VR has always had a penchant for great puzzle games and Fixer Undercover is no exception. The heavy emphasis on VR interactions and encouragement to think outside the box on solutions makes for a highly entertaining spy caper.”
Fixer Undercover is available now on Quest 2, 3, 3S, and Pro for $14.99. PC VR and PlayStation VR2 releases are planned for “a later date,” and the game can be wishlisted on Steam now.
The multiplayer VR motocross racing game MotoX is now free-to-play on Quest
Enver Studio has announced that its popular multiplayer VR motocross racing game MotoX is now free-to-play on Quest. Since launching in 2023, MotoX has built a strong reputation and collected over 23,000 reviews and a 4.9-star rating on Meta’s platform.
The decision to move to a free-to-play model comes alongside a wider industry trend: multiplayer-focused VR titles that prioritize social interaction are increasingly outperforming traditional paid releases.
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Free-to-play games often incorporate in-game purchases, and MotoX is no different. Additional tracks, content packs, and cosmetic items are offered as optional purchases.
According to Enver Studio, players who previously paid to play MotoX will receive “in-game recognition,” plus an “OG” rider tag, a limited-edition golden bike, and 6,000 in-game coins (which holds an equivalent value to the game’s original purchase price).
Wreckin’ Raccoon is the latest entry in the VR genre of chaotic sims that put you in the feral paws of a mammal.
It is fitting that nDreams studio Compass chose a raccoon as the animal to respond to the enduring popularity of Gorilla Tag. Chaotic trash lovers, these distant bear relatives are well known to anyone who scrolls through social media. Videos of these mischievous mammals breaking into houses, leaving a mess, or simply getting caught in the act are a dime a dozen. Not too far from the truth, Wreckin’ Raccoon has players swinging their arms around in hopes of finding their next meal, even if it means annoying the humans in their vicinity to no end. While the current offering can be made short work of, it surprises with a few more activities than meet the eye.
The Facts
What is it?: A sim where you wreak havoc in a diner as a raccoon. Platforms: Meta Quest Release Date: Out now Developer: Compass Publisher: nDreams Price: $ 11.99
Out of Early Access earlier this year, the premise of Wreckin’ Raccoon shoots straight: eat every snack in sight in a pitstop diner. Billed as “Be The Chaos,” embodying the titular raccoon means an uncompromising type of gameplay that is committed to childish fun. Only able to move with a primal arm-swinging locomotion, you can also climb and jump by holding the grip button and doing a vigorous forward gesture. On your left shoulder you can grab a smartphone with your options and tasks, and on the right one store all sorts of wacky tools.
The pest operator and cook are out for revenge against the raccoon.
There is one level at the time of writing, and that is the aforementioned restaurant. The only thing standing in your way is an unfortunate cook, who, if you annoy too much, will call pest control. Your real enemy, if he catches you, it is game over. If your primary goal is to cause unfettered destruction, this unwanted exterminator can be turned off from the game’s options. In the background, an oblivious beach blonde can be interacted with as well.
To clarify, said interactions consist of finding increasingly over-the-top ways to knock out or irritate the NPCs. As cartoony graphics go, Wreckin’ Raccoon looks pretty. It, too, allows for unhinged situations such as using a chainsaw, a flamethrower, and kitchen utensils to use against your would-be captors. Thankfully, no blood depiction to speak of exists in-game.
Although it seems basic at first, new mechanics other than antagonizing the public in tow are revealed the more you play. For example, you can actually cook in the kitchen. Deep-frying french fries and onion rings and turning on the stove to roast eggs, meat patties, and sausages to stack the ultimate burger can be done. Shaking soda cans to screw with electronics like the cash register is another way to cause a nightmare for the staff. These activities turn out to have a bigger purpose.
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A gameplay video showcasing Wreckin’ Raccoon’s unhinged chaos.
The ultimate goal is to complete tasks like tasering the pest control operator with his own weapon or placing bananas so the unlucky employee falls to customize the color of your paws and tail. Moreover, hidden gold-plated food around the eatery can be found to unlock a golden skin. Codes from triangle, square, and circle shapes can be inputted into a jukebox to change the tune of your wreck. So, a concerted effort to do things beyond toying with the employees and customers entices players to explore other possibilities than causing a mess.
Let’s not beat around the bush: this is a game intended for kids. With the press of the A button, your raccoon can release flatulence, and loud burps can be heard every time it eats something. The toilet humor is abundant. This nasty critter’s movement feels imprecise, but considering the mindless chaos it wants you to cause, it seems by design. It helps that the NPCs would sometimes stumble into each other while pursuing me and glitch out in place. What is on offer is fun, but it runs out quickly, and several more levels and multiplayer could at least entertain for a longer period.
Comfort
Wreckin’ Raccoon offers the bare minimum in comfort: a snap and smooth turn. There is no option to teleport, with the Gorilla Tag-inspired locomotion the only choice to move across the level. Even though no seated or standing modes can be toggled, adjusting the height with a click of the joystick fixes that issue.
You can also create food abominations outside the destruction.
You have to meet games in the middle. Wreckin’ Raccoon is clearly a response to the ongoing trends going on in virtual reality. Or at least, in the Meta Quest’s ecosystem. Looking at it from that lens, there is certainly fun to be had. Explore a roadside diner while completing silly tasks and finding shiny objects; cause endless chaos with caricature depictions of people, Saturday morning cartoon-style; be the rowdy trash panda you have always wanted to be; just do not think about it too much.
The Oversight Board is once again urging Meta to overhaul its rules around AI-generated content. This time, the board says Meta should create a separate rule for AI content that’s independent of its misinformation policy, invest in more reliable detection tools and make better use of digital watermarks among other changes.
The group’s recommendations stem from an AI-generated video shared last year that claimed to show damaged buildings in the Israeli city of Haifa during the Israel-Iran conflict in 2025. The clip, which racked up more than 700,000 views, was posted by an account that claimed to be a news outlet but was actually run by someone in the Philippines.
After the video was reported to Meta, the company declined to remove it or add a “high risk” AI label that would have clearly indicated the content had been created or manipulated with AI. The board overturned Meta’s decision not to add the “high risk” label and says the case shines a light on several areas where the company’s current AI rules are falling short.
“Meta must do more to address the proliferation of deceptive AI- generated content on its platforms, including by inauthentic or abusive networks of accounts and pages, particularly on matters of public interest, so that users can distinguish between what is real and fake,” the board wrote in its decision. Meta eventually disabled three accounts linked to the page after the board flagged “obvious signals of deception.”
One of the board’s top recommendations is that Meta create a dedicated rule for AI-generated content that’s separate from its misinformation policy. The rule, according to the board, should include specifics about how and when users are required to label AI content as well as information about how Meta penalizes those who break the rule.
The board was also highly critical of how Meta uses its current “AI Info” labels, noting that the way they are applied is “neither robust nor comprehensive enough to contend with the scale and velocity of AI-generated content,” especially in times of conflict or crisis. “A system overly dependent on self-disclosure of AI usage and escalated review (which occurs infrequently) to properly label this output cannot meet the challenges posed in the current environment.”
Meta, the board said, also needs to invest in more sophisticated detection technology that can reliably label AI media, including audio and video. The group added that it was “concerned” about reports that the company is “inconsistently implementing” digital watermarks on AI content created by its own AI tools.
In a statement, Meta said it “welcomed” the decision and that it would also take action “on content that is identical and in the same context” when “it is technically and operationally possible to do so.” The company has 60 days to formally respond to its recommendations.
The decision isn’t the first time the board has been critical of Meta’s handling of AI content. The group has described the company’s manipulated media rules as “incoherent” on twoother occasions, and has criticized it for relying on third-parties, including fact checking organizations, to flag problematic content. Meta’s reliance on fact checkers and other “trusted partners” was again raised in this case, with the board saying that it had heard from these groups that Meta “is less responsive to outreach and concerns, in part due to a significant reduction in capacities for Meta’s internal teams.” Meta, the board writes, “should be capable of conducting such assessments of harm itself, rather than rely solely on partners reaching out to them during an armed conflict.”
While the Oversight Board’s decision relates to a post from last year, the issue of AI-generated content during armed conflicts has taken on a new urgency during the latest conflict in the Middle East. Since the start of the US and Israel’s strikes on Iran earlier this month, there has been a sharp rise in viral AI-generated misinformation across social media. The board, which has previously hinted that it would like to work with generative AI companies, included a suggestion that would seem to apply to not just Meta.
“The industry needs coherence in helping users distinguish deceptive AI-generated content and platforms should address abusive accounts and pages sharing such output,” it wrote.
Update, March 10, 10:53AM ET: This story was updated to reflect Meta’s response to the Oversight Board.
This article originally appeared on Engadget at https://www.engadget.com/social-media/the-oversight-board-says-meta-needs-new-rules-for-ai-generated-content-100000268.html?src=rss
The FBI is investigating a breach affecting systems tied to wiretapping and surveillance warrant data, after abnormal logs revealed possible unauthorized access to law-enforcement-sensitive information. “The FBI identified and addressed suspicious activities on FBI networks, and we have leveraged all technical capabilities to respond,” a spokesperson for the bureau said. “We have nothing additional to provide.” The Register reports: [W]hile the FBI declined to provide any additional information, it’s worth noting that China’s Salt Typhoon previously compromised wiretapping systems used by law enforcement. Salt Typhoon is the PRC-backed crew that famously hacked major US telecommunications firms and stole information belonging to nearly every American.
According to the Associated Press, the FBI notified Congress that it began investigating the breach on February 17 after spotting abnormal log information related to a system on its network. “The affected system is unclassified and contains law enforcement sensitive information, including returns from legal process, such as pen register and trap and trace surveillance returns, and personally identifiable information pertaining to subjects of FBI investigations,” the notification said.
TikTok doesn’t have to close its offices in Canada after all. The country will allow TikTok to keep its business operational after a national security review, Minister of Industry Mélanie Joly has announced. This is a complete 180 of the country’s decision back in 2024 to order TikTok to shut down its operations, citing unspecified “national security risks” posed by the company and its China-based parent ByteDance. Canadian authorities said back then that their decision was based on evidence collected by the country’s security and intelligence community.
As Bloombergnotes, the order was paused shortly after Mark Carney replaced Justin Trudeau as Prime Minister in early 2025. Carney was the first Canadian PM to visit China in years and had a discussion with President Xi Jinping about tariffs. Joly said TikTok will be allowed to operate in Canada with new enhancements in data security and regulatory oversight. To start with, it will have to implement privacy-enhancing technologies to reduce the risk of unauthorized access that compromise Canadians’ personal information. It will also have to add enhanced protections for minors and ensure transparency by letting an independent third party “audit and continuously verify data access controls.”
“…this decision will protect Canadian jobs, ensuring that TikTok Canada maintains a physical presence in Canada, with commitments to invest in its cultural sector,” Joly said in a statement. “TikTok Canada will support the growth of Canadian creators, artists and cultural organizations, while strengthening the production and accessibility of Canadian cultural content in both official and Indigenous languages across the country.”
This article originally appeared on Engadget at https://www.engadget.com/apps/tiktok-can-continue-its-operations-in-canada-after-agreeing-to-enhanced-security-measures-095239399.html?src=rss