
Somehow, it’s already November. But also, good lord, it is finally November. Such is the duality of 2020, a year born from a freshly molted tuft of Satan’s black wings. Thus, this week’s episode of Splitscreen is about time. What’s its deal? Who decided it was a good idea? Also, more pertinently, which games use it in…
Source: Kotaku – It Sucks When Games Don’t Respect Players’ Time