How Obscure Star Fox Precursor X Got Two English Translations In One Day

While we often think of localizations as the final word in game development, the truth is that language is so fluid and malleable that there’s a good amount of subjectivity in every translation. Such is the case with a groundbreaking Game Boy game from Star Fox creators Argonaut Games, which recently saw both…

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Source: Kotaku – How Obscure Star Fox Precursor X Got Two English Translations In One Day