
Randomness can be a problem in even the best-planned speedruns. No matter how good a runner gets at memorizing patterns and performing intricate maneuvers, an unlucky bit of RNG can ruin a run in no time flat. This was frequently the case with the “Sinking Ships” minigame in The Legend of Zelda: The Wind Waker, but…
Source: Kotaku – Wind Waker Speedrunners Conquer Its Terrible Battleship Minigame