

When Final Fantasy XIV director Naoki Yoshida revealed the MMORPG’s upcoming Palace of the Dead dungeon last April, I had what I now realize was an embarrassingly romantic notion of what it would be: dungeon-crawling with friendly strangers, sneaking by traps and strategically navigating its roguelike-inspired, randomized maps to best an onslaught of challenging monsters.
Source: Kotaku – Final Fantasy XIV’s Exciting New Dungeon Is Not Very Exciting Yet