City of Brass Review — A Slow-Paced but Fun Run Through Arabian Nights

Ever since No Man’s Sky was announced, I’ve been incredibly interested in the idea of procedurally generated games. And even when the game didn’t end up being what was promised, I knew that the concept of procedurally generated games still had potential. My optimism mainly stemmed from the fact that it essentially allows for an unlimited amount of replayability if done correctly, which is something that normal games can’t offer. So when City of Brass was…

City of Brass Review — A Slow-Paced but Fun Run Through Arabian Nights

Source: PS4 News – City of Brass Review — A Slow-Paced but Fun Run Through Arabian Nights