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There’s no question that gamers and publisher Activision were disappointed with the 2016 launch of Call of Duty: Infinite Warfare. Activision admitted that the game underperformed, with CEO Eric Hirshberg confirming that “for a portion of our audience [that] the space setting just didn’t resonate.”
Thankfully [for Activision], this year’s
Source: Hot Hardware – Call of Duty: WWII Rebounds With 0 Million Launch, Doubling Unloved Infinite Warfare