At the end of last year AMD introduced OpenGL sparse texture support into its RadeonSI Gallium3D driver. This functionality for Vega GPUs and newer flipped on ARB_sparse_texture support while now with the very latest Mesa 22.0-devel code ARB_sparse_texture2 is now flipped on too…
Source: Phoronix – AMD Radeon Open-Source OpenGL Driver Expands Its Sparse Texture Capabilities