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Board game breakup: Why the Fantasy Flight/Games Workshop split matters

Posted on September 18, 2016 by Xordac Prime

(credit: Games Workshop)

Last week, one of the best things in board gaming—hell, in all of gaming as a whole—quietly came to a sad end. Two giants of the cardboard-and-plastic world, Games Workshop (GW) and Fantasy Flight Games (FFG), announced they were ending their eight-year partnership. The divorce seems amicable, but it cuts adrift a large and unimpeachable back catalogue of games which combined GW’s much-copied-but-never-bettered IP with FFG’s production values and visual flair.

It’s a tragedy for the hobby.

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Source: Ars Technica – Board game breakup: Why the Fantasy Flight/Games Workshop split matters

This entry was posted in Ars Technica, Unfiltered RSS and tagged Ars Technica by Xordac Prime. Bookmark the permalink.
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