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One of the most frustrating things to occur in an online first-person shooter is to die when you truly believe you shouldn’t have. Just made it around the corner in the nick of time? While it might appear that you should have lived, the server’s netcode couldn’t keep up, and still registered it as a kill for the opposition.
Apparently,
Source: Hot Hardware – Blizzard Announces Overwatch PC High-Bandwidth Update To Improve Network Timing And Gameplay