Microsoft will stop relying on Amazon to help it run the popular Minecraft video game. CNBC reports: The shift represents an obvious way for Microsoft to cut back on payments to one of its toughest competitors and promote its own product. Amazon Web Services rules the market for public cloud infrastructure for running software from afar through vast data centers, and Microsoft has been working to take share with its Azure cloud. Azure is growing faster than many other parts of Microsoft, helping it lean less on longstanding properties like Windows and Office. Moving more of its own software to Azure can help Microsoft make the case to customers that it doesn’t look anywhere else for computing, storage and networking resources to deliver its online services. That’s an important consideration, because Amazon can tell customers that its sprawling e-commerce business consumes resources from AWS.
The use of AWS for Minecraft for a version called Realms — virtual places for small groups to gather and play the open-world game together — dates to 2014. Months after AWS published a blog post about how Mojang, the game developer behind Minecraft, had chosen to tap AWS for Realms, Microsoft announced that it would acquire Mojang for $2.5 billion. It would not have been right to make Mojang get off AWS immediately after the acquisition, Matt Booty, the head of studios at Microsoft, suggested in a recent interview. Now there is an end in sight for the dependence on a rival. “We’ll be fully transitioned to Azure by the end of the year,” the Microsoft spokesperson wrote.
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Source: Slashdot – Microsoft-Owned Minecraft Will Stop Using Amazon’s Cloud