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Gaming on Apple platforms is set for some big changes—here are a few

Posted on June 26, 2020 by Xordac Prime
<em>Beyond a Steel Sky</em>, a sequel to a beloved game from the 90s, hit Apple Arcade today.

Enlarge / Beyond a Steel Sky, a sequel to a beloved game from the 90s, hit Apple Arcade today. (credit: Apple)

WWDC 2020 has concluded, and that means it’s time to glean some insights from all the documentation, sessions, and other materials that Apple released. We’re going to do this on a few topics in the coming weeks, but to start, we’re looking at the new initiatives and features Apple has announced for game developers on the iOS, iPadOS, tvOS, and macOS platforms.

We’re starting here in part because this was a red-letter week for gaming on Apple platforms (and also because some of Apple’s gaming centric-sessions were among the first scheduled during the week). Some enormous changes are coming, and playing games on Apple devices is going to look markedly different going forward.

The first change we’ll go over is a doozy: the transition of the Mac from a PC-centric gaming platform to a mobile-centric one.

Read 20 remaining paragraphs | Comments



Source: Ars Technica – Gaming on Apple platforms is set for some big changes—here are a few

This entry was posted in Ars Technica, Unfiltered RSS and tagged Ars Technica by Xordac Prime. Bookmark the permalink.
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