NVIDIA To Credit Indie Dev For Reusing Shader Code In Ansel Game Capture Technology

NVIDIA To Credit Indie Dev For Reusing Shader Code In Ansel Game Capture Technology
In the gaming industry, it’s not uncommon to hear about cases where one developer clips code from another’s work. We’ve even seen it happen on Steam’s Greenlight service, where some smaller developers churn out a quick game and “borrow” assets from other established games. It’s not often though that we hear about this kind of thing involving

Source: Hot Hardware – NVIDIA To Credit Indie Dev For Reusing Shader Code In Ansel Game Capture Technology