Battlefield 1: “If BF4 was like Formula 1, this is more like rally”

Horse charges, battle tanks, and armoured trains? Sign me up.

COLOGNE, Germany—With shooters trending towards the modern or futuristic—see the likes of Titanfall and Call of Duty: Infinite WarfareBattlefield 1 and its exaggerated take on the First World War is something of an anomaly. And yet, when it was unveiled in May, the first Battlefield 1 trailer became one of the most viewed and liked game trailers of all time. Who says old military technology would make for a less interesting game, eh?

More so than any other game in the series, Battlefield 1 has the potential to capture the spirit of much-loved games like Battlefield 1942 and the original Call of Duty, which were both set in WW2. Replacing guided missiles and thermal scopes with bolt-action rifles and bayonets forces you to play keener attention to the environment and, crucially, learn how to master the basics of your weapon instead of relying on gadgetry. The fundamental principles of staying alive in a war zone—checking all of your corners, keeping track of allies, only crossing an open-space when it’s safe, and making best possible use of vehicles—are brought to the fore.

“I think that the response we’ve had so far is that people seem to like the fact that it is an analogue battlefield that we’re presenting and that there’s less high-tech equipment,” explains Lars Gustavsson, Battlefield 1 design director. “Here we’ve brought in shorter engagement distances deliberately in order to expand the diversity of viable tactics, so it becomes a more accessible experience…Our analogy has been that if Battlefield 4 was Formula 1 then this is more like a rally championship. Both are great and highly competitive sports, but they work under different circumstances. There are more details in Formula 1, but rally is more brutal.”

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Source: Ars Technica – Battlefield 1: “If BF4 was like Formula 1, this is more like rally”