RadeonSI Adds Zeroing vRAM Workaround To Help Rocket League Players

For those annoyed by random textures appearing when launching the popular Rocket League game with the RadeonSI Gallium3D driver, a workaround has landed in Mesa 19.3-devel Git while also marked for back-porting to currently supported stable series…

Source: Phoronix – RadeonSI Adds Zeroing vRAM Workaround To Help Rocket League Players