Intel Xe Graphics Architecture Includes Support For Hardware-Accelerated Ray Tracing

Intel Xe Graphics Architecture Includes Support For Hardware-Accelerated Ray Tracing
Intel made some interesting disclosures at the FMX conference currently underway in Stuttgart, Germany, which focuses on advanced animation, film effects, games, and other types of immersive media. At the conference, James Jeffers, Intel’s Senior Principal Engineer and Senior Director of Advanced Rendering and Visualization, held a workshop

Source: Hot Hardware – Intel Xe Graphics Architecture Includes Support For Hardware-Accelerated Ray Tracing