This PlayStation VR promotional pamphlet page spells out some surprising room-space requirements for the system. (credit: Imgur)
As Sony approaches the October launch of its first major virtual reality product, PlayStation VR, the company has begun to publish more info about its system. On Friday, advertising pamphlets revealed a previously unknown aspect: its space requirements.
The amount of suggested minimum space may surprise some players. The pamphlet image, posted anonymously on Imgur and found by Polygon, suggests that players dedicate 11.8′ of depth and 6.2′ of width to their PSVR play area. This includes a two-foot dead zone directly in front of a single PlayStation Camera, which must be set up for tracking purposes, and a few more feet back to position a chair so that players can look and wave arms all around their play space.
The pamphlet also makes clear that players cannot play very far from the camera. PSVR requires a specific just-close-enough sweet spot to track the system’s headset, Move wands, and DualShock 4 controllers. Ideally, players will place a chair in that PSVR zone, as the pamphlet suggests players “remain seated whenever possible.” If a particular game asks players to stand up, that may require a repositioning of the PS Camera to track full body height.
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Source: Ars Technica – Sony announces PlayStation VR space requirements—is your room big enough?