Epic Games seems to have kicked off an arms race between PC game storefronts. When Epic announced the store, they told the public that developers would get 88% of all sales revenue, as opposed to the 70% cut developers and publishers get on Steam. Valve quickly lowered the rates for large-volume titles, and now Discord’s relatively new store has an even lower 90/10 revenue split. This isn’t quite as low as the mere 5% cut RobotCache promised to take, but the other caveats of a blockchain-based distribution platform are still a mystery.
So, we asked ourselves a few more questions. Why does it cost 30% to distribute games? Is this the only reason developers are building their own stores and launchers to distribute games? Turns out, it does not cost 30% to distribute games in 2018. After doing some research, we discovered that we can build amazing developer tools, run them, and give developers the majority of the revenue share.
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Source: [H]ardOCP – Discord Store Announces 90/10 Developer Revenue Split