Apple's Phil Schiller Explains Why Valve's Steam Link App Was Rejected

Marketing chief Phil Schiller says that Apple rejected Valve’s Steam Link app because it violated “a number of guidelines around user generated content, in-app purchases, content codes, etc.” While Schiller could have been more specific, hope for playing Steam games on an iPhone or iPad is not entirely lost, as Apple is still working with Valve to make it happen.



We’ve discussed these issues with Valve and will continue to work with them to help bring the Steam experience to iOS and AppleTV in a way that complies with the store’s guidelines. We put great effort into creating an App Store that provides the very best experience for everyone.

Discussion

Source: [H]ardOCP – Apple’s Phil Schiller Explains Why Valve’s Steam Link App Was Rejected