As big budget triple-A games fixate increasingly on delivering larger, more complex open worlds, we’re left wondering – what if all that power was concentrated instead into smaller scale environments with a focus on extreme detail? That’s exactly the approach we see with Detroit: Become Human, with developer Quantic Dream delivering its best game yet – and a polished, intricate presentation quite unlike anything else seen on the market today.
Detroit is built on the latest iteration of…
Become Human is a different kind of tech showcase • Eurogamer.net
Source: PS4 News – Become Human is a different kind of tech showcase • Eurogamer.net