Star Wars Battlefront 2 launched with 60 percent fewer physical sales than Star Wars Battlefront 1. Battlefront 2’s big budget release was ruined by, arguably, the biggest controversy in gaming this year. The game’s in-game loot boxes and, to a lesser extent, the high requirements needed to unlock the game’s roster of heroes sparked an eruption of anger from fans which EA has been unable to contain.
In a dramatic and unprecedented move last Friday, EA temporarily switched off all in-game purchases just as Battlefront 2 went live – although it was too late to reverse fan feeling towards the game. It’s impossible to know to what extent Battlefront 2’s pre-launch issues hit sales, but with coverage of EA’s woes on mainstream channels such as the BBC and CNN, it’s hard to imagine the drama not having had an impact.
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Source: [H]ardOCP – Star Wars Battlefront 2 Physical Sales down 60% vs. Battlefront 1