XCOM: Enemy Unknown is 5 Years Old

Has it been five years already? Gamasutra put up an old postmortem interview published after the 2012 release of XCOM: Enemy Unknown in celebration of the five year anniversary. Originally a PC franchise, the reboot brought the XCOM series into the modern era and evening “consolizing” the turn-based strategy genre for the “Xbox generation.” The game received critical praise and went on to become a successful title for Firaxis.



Design-wise, the team knew there would be feature parity between PC and consoles; the only difference would be the control scheme. While the design and UI team did an admirable job on this front, there were continuous challenges throughout development to accommodate multiplatform user interface design, specifically tied to this genre. The team had to ensure all tactical commands were accessible via gamepad, and this involved quite a bit more than accommodating a point-and-shoot mechanic.

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Source: [H]ardOCP – XCOM: Enemy Unknown is 5 Years Old