Is AMD's Ryzen CPU the Game-Changer for Next-Gen Consoles?

Arguably, CPUs in consoles have not offered a true generational leap since the PS3 and Xbox 360 days, but that is expected to change when Sony and Microsoft look to Ryzen for their future game systems. This article proposes that significant improvements in simulation (i.e., world generation) are required to take games to the next level, and this feat may only be accomplished with better CPU technology: GPU advancements are not the only factor.



Microsoft has customized Jaguar for Xbox One X…but it’s still a CPU of the same generation with the same fundamental limits in place. It’s an open secret that AMD’s Ryzen architecture is the way forward, and the smart money is on one Zen CCX module containing four cores running eight threads making up the CPU component of the next-gen APUs in the PC space. Implementation will vary – perhaps dramatically so on a console – but the current Ryzen processors are based on two CCXs in a single package, opening the door to four, six and eight core processors, depending on which bits AMD chooses to disable.

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Source: [H]ardOCP – Is AMD’s Ryzen CPU the Game-Changer for Next-Gen Consoles?