It would not be outrageous to believe that the Xbox One X is, in fact, the most powerful console ever, but Eurogamer has posted further data to solidify that notion: captures from Microsoft’s performance analysis tool, PIX, demonstrate how well a variety of games are scaling on Xbox One X hardware compared to the basic model. The design goal of Xbox One X was to run native 1080p titles with a 4x resolution boost, and Microsoft appears to have met that challenge.
It’s a fascinating insight into the performance characteristics of the Scorpio Engine. In addition to the data, the presentation reveals how GPU bottlenecks shift somewhat in the move from Xbox One to Xbox One X – compute power is a defining limitation of the base system, but in many scenarios, this shifts to memory, geometry or pixel limits on the new hardware, necessitating a change in direction from the developer. The focus shifts back to compute – an area where the Scorpio Engine excels.
Discussion
Source: [H]ardOCP – Microsoft’s Xbox One X Benchmarks