Welcome back to Adelpha. French game company, Bigben Interactive has announced the release date and more info for their Outcast Remake. Originally released in 1999, the cult classic ran on its very own ray casting engine, so not quite running off voxels. Although it was a commercial failure, a planned sequel was announced only to be scrapped along with a Dreamcast port. In 2014 a version 1.1 was released and this remaster looks like a worthy update to the one of the first open-world action-adventures. Coming soon this Fall for the Xbox One, PS4, and PC.
Long story short, the source code is still there, in C++ coding language, but it then uses the Unity game engine to improve the graphics and audio, the physic system as well as the interface. This has a lot of implications and served our main priority: create state-of-the-art visual rendering of the environments and breathe new life into this world.
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Source: [H]ardOCP – Outcast Returns With Second Contact