Timothy Arceri at Valve has recently been working on OpenGL KHR_no_error support while now that initial code has been merged into Mesa 17.2-devel…
Source: Phoronix – KHR_no_error Support Merged In Mesa For Potentially Helping CPU Usage
Timothy Arceri at Valve has recently been working on OpenGL KHR_no_error support while now that initial code has been merged into Mesa 17.2-devel…
Source: Phoronix – KHR_no_error Support Merged In Mesa For Potentially Helping CPU Usage