Survios' 'Sprint Vector' lets your run in VR without getting sick

Locomotion and speed are two of the hardest problems to solve in virtual reality — get either one wrong, and players are going to get sick. That’s why so many VR experiences use teleportation as their primary movement mechanic. It’s a safe, slow way…

Source: Engadget – Survios’ ‘Sprint Vector’ lets your run in VR without getting sick