
Praising Resident Evil 7 isn’t as simple as calling it “a return to the series’ roots,” though that part doesn’t hurt. Capcom has added more active, combat-heavy stuff to nearly every Resident Evil game over the past 21 years, and 2012’s Resident Evil 6 saw the core fun of the series topple over as a result.
In many ways, we’re back to the horror series’ original formula: big, old house; various collect-a-thon puzzles that unlock doors; the uneasy feeling that something’s about to pop up and get you. But there’s more. This game looks and plays differently, and it does this to emphasize something new to the series: an evil that is just as terrifying as it is on your level.
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Source: Ars Technica – Resident Evil 7 review: A new perspective, an old house, and a return to terror