Merged last week to the X.Org Server is support in the 2D-acceleration-via-OpenGL GLAMOR code for allowing OpenGL ES 3.0 (GLES3) shaders…
Source: Phoronix – X.Org’s GLAMOR Adds Support For OpenGL ES 3.0 Shaders
Merged last week to the X.Org Server is support in the 2D-acceleration-via-OpenGL GLAMOR code for allowing OpenGL ES 3.0 (GLES3) shaders…
Source: Phoronix – X.Org’s GLAMOR Adds Support For OpenGL ES 3.0 Shaders