At the end of last year AMD’s GPUOpen group released the Render Pipeline Shaders “RPS” SDK for graphics applications and engines leveraging Direct3D 12 or Vulkasn as an open-source render graph framework. On Wednesday the Render Pipeline Shaders SDK 1.1 was released and is complemented by Linux support…
Source: Phoronix – GPUOpen’s Render Pipeline Shaders 1.1 Released With Linux Support