Blender 3.5 Boasts Working Apple Metal Backend, Vulkan Still In Early Stages

In addition to Blender’s back-ends for NVIDIA CUDA and OptiX, Intel oneAPI, and AMD HIP, Blender 3.5 is set to have a working Apple Metal back-end for that proprietary graphics/compute API with accelerated UI/viewport handling to complement the Metal Cycles support…

Source: Phoronix – Blender 3.5 Boasts Working Apple Metal Backend, Vulkan Still In Early Stages