Adding to the long list of Zink OpenGL-on-Vulkan driver improvements coming with Mesa 22.3 this quarter is now a working Mesa front-end shader caching implementation…
Source: Phoronix – Zink OpenGL-On-Vulkan Implements Front-End Shader Caching
 
			
			
						Adding to the long list of Zink OpenGL-on-Vulkan driver improvements coming with Mesa 22.3 this quarter is now a working Mesa front-end shader caching implementation…
Source: Phoronix – Zink OpenGL-On-Vulkan Implements Front-End Shader Caching