(credit: Defective by design)
In our recent review, we praised Shadow Warrior 2 for its varied weapons, random level generation, and over-the-top shooting. Apparently, the game has another feature that’s sure to draw praise from many gamers: a complete lack of piracy protection or digital rights management, which the developers apparently think is a waste of time.
“We don’t support piracy, but currently there isn’t a good way to stop it without hurting our customers,” Flying Wild Hog developer Krzysztof “KriS” Narkowicz wrote on the game’s Steam forum (in response to a question about trying to force potential pirates to purchase the game instead). “Denuvo means we would have to spend money for making a worse version for our legit customers. It’s like this FBI warning screen on legit movies.”
Expanding on those thoughts in a recent interview with Kotaku, Narkowicz explained why he felt the DRM value proposition wasn’t worth it. “Any DRM we would have needs to be implemented and tested,” he told Kotaku. “We prefer to spend resources on making our game the best possible in terms of quality, rather than spending time and money on putting some protection that will not work anyway.”
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Source: Ars Technica – Shadow Warrior 2 developers say DRM is a waste of time