Skip to primary content

Prime-WoW

My site, my way, no big company can change this

Prime-WoW

Main menu

  • Home
  • Discord
  • Forums
  • Games
    • 7DtD
      • 7DtD Map
      • 7DtD Official Forums
      • 7DtD Wiki
    • Minecraft
      • Survival Map
      • Vanilla Map
      • FTB Map
      • FTB Wiki
      • Download FTB Client
    • NWN
      • NWN Wiki
      • NWN Lexicon
      • NWN Vault
      • NWNX
      • NWN Info
      • Rhun Guide
    • Terraria
      • Terraria Map
    • WoW
      • Prime-WoW Site
      • WoW Armory
  • Unfiltered RSS
    • Bikes
    • Games
      • Kotaku
      • PS4 News
      • VR
    • Nature
      • TreeHugger
      • Survival
    • Technology
      • Hardware
        • Hot Hardware
      • Linux
        • Linux Today
        • LWN.net
        • LXer
        • Phoronix
        • RPi
      • LifeHacker
      • Akihabara News
      • AnandTech
      • Ars Technica
      • Engadget
      • Gear & Gadgets
      • Geekologie
      • Gizmodo
      • [H]ardOCP
      • io9
      • Slashdot
      • TG Daily

Post navigation

← Previous Next →

Microsoft's "Dzn" Vulkan-On-D3D12 Adds Working Pipeline Cache

Posted on June 29, 2022 by Xordac Prime

The Microsoft Dozen “Dzn” code within Mesa that allows for the Vulkan API to be implemented atop Direct3D 12 for benefit on Windows now has a working pipeline cache implementation…

Source: Phoronix – Microsoft’s “Dzn” Vulkan-On-D3D12 Adds Working Pipeline Cache

This entry was posted in Phoronix, Unfiltered RSS and tagged Phoronix by Xordac Prime. Bookmark the permalink.
Proudly powered by WordPress