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Performance and fidelity are often two opposing sides of the same axis in computer graphics. You already know this; raise resolution, performance goes down. Rendering resolution is only one of the many sliders that game developers can tweak to optimize the performance-to-fidelity balance. Of course, what every programmer prefers is a more
Source: Hot Hardware – Kajiya Renderer Demos Gorgeous ReSTIR Real-Time Path Tracing On A Radeon RX 6800 XT