Hear Doom Like Never Before In Full 16-Bit SoundBlaster Goodness

Hear Doom Like Never Before In Full 16-Bit SoundBlaster Goodness
These days, video game audio is so complex that it’s actually simple. Computer processors and audio hardware are advanced to the point that everything can simply be multi-channel digital audio. Game sound effects and music tracks are just digital samples; digitized recordings of real-world sounds.

It wasn’t always this way, however. Earlier

Source: Hot Hardware – Hear Doom Like Never Before In Full 16-Bit SoundBlaster Goodness