{"id":923632,"date":"2021-08-20T06:30:41","date_gmt":"2021-08-20T10:30:41","guid":{"rendered":"https:\/\/www.prime-wow.com\/?p=923632"},"modified":"2021-08-20T06:30:41","modified_gmt":"2021-08-20T10:30:41","slug":"intel-provides-more-details-on-its-arc-gpus-which-will-be-made-by-tsmc","status":"publish","type":"post","link":"https:\/\/www.prime-wow.com\/?p=923632","title":{"rendered":"Intel provides more details on its Arc GPUs, which will be made by TSMC"},"content":{"rendered":"<div id=\"rss-wrap\">\n<figure class=\"intro-image intro-left\"><img decoding=\"async\" src=\"https:\/\/www.prime-wow.com\/wp-content\/uploads\/2021\/08\/intel-architecture-day-2021-presentation-85-800x450-1.jpe\" alt=\"Promotional image for computer components.\" \/><\/p>\n<p class=\"caption\" style=\"font-size:0.8em\"><a href=\"https:\/\/cdn.arstechnica.net\/wp-content\/uploads\/2021\/08\/intel-architecture-day-2021-presentation-85.jpeg\" class=\"enlarge-link\" data-height=\"1079\" data-width=\"1920\">Enlarge<\/a> <span class=\"sep\">\/<\/span> Intel disclosed a few more details about the Xe-HPG architecture underpinning its upcoming Arc GPUs. (credit: <a rel=\"nofollow\" class=\"caption-link\" href=\"https:\/\/www.intel.com\/content\/www\/us\/en\/homepage.html\">Intel<\/a>)<\/p>\n<\/figure>\n<div><a name=\"page-1\" \/><\/div>\n<p>Earlier this week, <a href=\"https:\/\/arstechnica.com\/gadgets\/2021\/08\/intels-arc-gpus-will-compete-with-geforce-and-radeon-in-early-2022\/\">Intel announced Arc<\/a>, the branding for the new gaming GPUs that will face off with <a href=\"https:\/\/arstechnica.com\/tag\/geforce\/\">Nvidia&#8217;s GeForce<\/a> and <a href=\"https:\/\/arstechnica.com\/tag\/radeon\/\">AMD&#8217;s Radeon<\/a> cards when they launch early in 2022. Today, Intel <a href=\"https:\/\/www.intel.com\/content\/www\/us\/en\/newsroom\/resources\/press-kit-architecture-day-2021.html#gs.9cifm8\">provided a few additional details on Arc<\/a>, its underlying Xe-HPG architecture, its graphics drivers, and the &#8220;XeSS&#8221; upscaling technology that will work with both Intel&#8217;s GPUs as well as GPUs from <a href=\"https:\/\/arstechnica.com\/tag\/nvidia\/\">Nvidia<\/a> and <a href=\"https:\/\/arstechnica.com\/tag\/amd\/\">AMD<\/a>.<\/p>\n<p>The HPG in Xe-HPG stands for &#8220;high-performance gaming,&#8221; and it builds on the Xe-LP (&#8220;low-power&#8221;) graphics tech included in <a href=\"https:\/\/arstechnica.com\/gadgets\/2020\/08\/intel-is-getting-serious-about-xe-gpus-laptop-desktop-and-datacenter\/\">Intel&#8217;s 11th-generation Tiger Lake laptop processors<\/a> and the <a href=\"https:\/\/arstechnica.com\/gadgets\/2020\/11\/intel-enters-the-laptop-discrete-gpu-market-with-xe-max\/\">low-end DG1 dedicated GPU<\/a>. At a high-level, Xe-HPG will support all of the features in <a href=\"https:\/\/arstechnica.com\/gaming\/2020\/03\/directx-12-ultimate-brings-xbox-series-x-features-to-pc-gaming\/\">DirectX 12 Ultimate<\/a>, just like Nvidia&#8217;s RTX 2000- and 3000-series GPUs and AMD&#8217;s RDNA2-based Radeon RX 6000-series cards. This includes, most notably, support for hardware-accelerated ray tracing, <a href=\"https:\/\/devblogs.microsoft.com\/directx\/variable-rate-shading-a-scalpel-in-a-world-of-sledgehammers\/\">variable rate shading<\/a>, and <a href=\"https:\/\/devblogs.microsoft.com\/directx\/coming-to-directx-12-mesh-shaders-and-amplification-shaders-reinventing-the-geometry-pipeline\/\">mesh shaders<\/a>.<\/p>\n<ul class=\"gallery shortcode-gallery gallery-wide\">\n<li>\n<div class=\"gallery-item-content\">\n<div class=\"gallery-image\"><img decoding=\"async\" src=\"https:\/\/www.prime-wow.com\/wp-content\/uploads\/2021\/08\/intel-architecture-day-2021-presentation-97-980x551-1.jpe\" alt=\"\" \/><\/div>\n<p>\n          Intel is replacing the &#8220;EU&#8221; as its base GPU hardware measurement with the &#8220;Xe-core,&#8221; a mix of 16 vector engines, 16 matrix engines, some cache, and a few other elements.                      [credit:<br \/>\n                        <a href=\"https:\/\/www.intel.com\/content\/www\/us\/en\/homepage.html\">Intel<\/a><br \/>\n                        ]\n                  <\/p>\n<\/p><\/div>\n<\/li>\n<\/ul>\n<p>Since at least 2006, Intel has talked about its GPU hardware in terms of &#8220;execution units,&#8221; or EUs. The company is doing away with that terminology for Xe-HPG, replacing it instead with the concept of the &#8220;Xe-core.&#8221; Each Xe-core is composed of 16 vector engines and 16 matrix (or XMX) engines, as well as L1 cache and some other hardware. Four Xe-cores combine with ray-tracing units and other fixed-function hardware to form a &#8220;render slice,&#8221; which is the bare minimum any Xe-HPG GPU will need to function (along with L2 cache and a memory interface).<\/p>\n<\/div>\n<p><a href=\"https:\/\/arstechnica.com\/?p=1788686#p3\">Read 6 remaining paragraphs<\/a> | <a href=\"https:\/\/arstechnica.com\/?p=1788686&amp;comments=1\">Comments<\/a><\/p>\n<div class=\"feedflare\">\n<a href=\"http:\/\/feeds.feedburner.com\/~ff\/arstechnica\/index?a=sDlRvpHcjWQ:jeKyOVPQCX8:V_sGLiPBpWU\"><img decoding=\"async\" src=\"\" border=\"0\" \/><\/a> <a href=\"http:\/\/feeds.feedburner.com\/~ff\/arstechnica\/index?a=sDlRvpHcjWQ:jeKyOVPQCX8:F7zBnMyn0Lo\"><img decoding=\"async\" src=\"\" border=\"0\" \/><\/a> <a href=\"http:\/\/feeds.feedburner.com\/~ff\/arstechnica\/index?a=sDlRvpHcjWQ:jeKyOVPQCX8:qj6IDK7rITs\"><img decoding=\"async\" src=\"\" border=\"0\" \/><\/a> <a href=\"http:\/\/feeds.feedburner.com\/~ff\/arstechnica\/index?a=sDlRvpHcjWQ:jeKyOVPQCX8:yIl2AUoC8zA\"><img decoding=\"async\" src=\"\" border=\"0\" \/><\/a>\n<\/div>\n<p>&#013;<br \/>\n&#013;<br \/>\nSource: Ars Technica &#8211; <a href=\"https:\/\/arstechnica.com\/?p=1788686\" target=\"_blank\" rel=\"noopener\">Intel provides more details on its Arc GPUs, which will be made by TSMC<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Enlarge \/ Intel disclosed a few more details about the Xe-HPG architecture underpinning its upcoming Arc GPUs. (credit: Intel) Earlier this week, Intel announced Arc, the branding for the new gaming GPUs that will face off with Nvidia&#8217;s GeForce and &hellip; <a href=\"https:\/\/www.prime-wow.com\/?p=923632\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":923633,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[27,110],"tags":[73],"class_list":["post-923632","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ars-technica","category-unfiltered-rss","tag-ars-technica"],"_links":{"self":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/posts\/923632","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=923632"}],"version-history":[{"count":0,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/posts\/923632\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/media\/923633"}],"wp:attachment":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=923632"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=923632"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=923632"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}