{"id":1235887,"date":"2025-02-28T12:05:46","date_gmt":"2025-02-28T17:05:46","guid":{"rendered":"https:\/\/www.prime-wow.com\/?p=1235887"},"modified":"2025-02-28T12:05:46","modified_gmt":"2025-02-28T17:05:46","slug":"salty-game-dev-comments-easier-mods-are-inside-command-conquers-source-code","status":"publish","type":"post","link":"https:\/\/www.prime-wow.com\/?p=1235887","title":{"rendered":"Salty game dev comments, easier mods are inside Command &amp; Conquer\u2019s source code"},"content":{"rendered":"<div>\n<p>EA doesn&#8217;t always treat its classic library with respect, as evidenced by its recent <a href=\"https:\/\/arstechnica.com\/gaming\/2025\/02\/the-sims-re-release-shows-whats-wrong-with-big-publishers-and-single-player-games\/\">barely touched-up <em>The Sims Legacy Collection<\/em><\/a>. But the folks shepherding <em>Command &amp; Conquer<\/em>, a vanguard series in the bygone genre of real-time strategy (RTS) games, are seemingly fueled by a different kind of Tiberium.<\/p>\n<p>After releasing a <a href=\"https:\/\/arstechnica.com\/gaming\/2020\/06\/command-conquer-remastered-collection-review-loving-the-smell-of-tiberium\/\">reverential remaster<\/a> of the first two games in 2020 with 4K upscaling and behind-the-scenes looks at their full-motion video scenes, EA is now opening up the series even more to its fans. Source code for <a href=\"https:\/\/github.com\/electronicarts\/CnC_Tiberian_Dawn\">the original\u00a0<\/a><em><a href=\"https:\/\/github.com\/electronicarts\/CnC_Tiberian_Dawn\">C&amp;C<\/a>, <a href=\"https:\/\/github.com\/electronicarts\/CnC_Red_Alert\">Red Alert<\/a>, <a href=\"https:\/\/github.com\/electronicarts\/CnC_Renegade\">Renegade<\/a><\/em> (the first-person one), and\u00a0<a href=\"https:\/\/github.com\/electronicarts\/CnC_Generals_Zero_Hour\"><em>Generals\/Zero Hour<\/em><\/a> has been dropped on GitHub. Along with Steam Workshop support for most of the series, that should enable a new generation of mods for the games. Given the extent of the code available, mods could include the kinds of modern updates, like higher and wider resolutions or beefed-up textures and refresh rates, that all good games deserve.<\/p>\n<p>Building and working with this code will not be a plug-and-play affair. The namesake 1995 game and its hugely popular 1996 <em>Red Alert<\/em> sequel require some older dependencies, like DirectX 5 and the Greenleaf Communications Library (for a full build and tool access) and the Borland Turbo Assembler (TASM 4.0) to compile. <em>Renegade\u00a0<\/em>and\u00a0<em>Generals<\/em>, however, call for a whole lot more nostalgia: STLport 4.5.3, the SafeDisk API, the GameSpy SDK, the RAD Miles Sound System SDK, and at least eight more.<\/p>\n<p><a href=\"https:\/\/arstechnica.com\/gaming\/2025\/02\/command-conquer-source-release-promises-more-mods-and-updates-for-rts-legend\/\">Read full article<\/a><\/p>\n<p><a href=\"https:\/\/arstechnica.com\/gaming\/2025\/02\/command-conquer-source-release-promises-more-mods-and-updates-for-rts-legend\/#comments\">Comments<\/a><\/p>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>EA doesn&#8217;t always treat its classic library with respect, as evidenced by its recent barely touched-up The Sims Legacy Collection. But the folks shepherding Command &amp; Conquer, a vanguard series in the bygone genre of real-time strategy (RTS) games, are &hellip; <a href=\"https:\/\/www.prime-wow.com\/?p=1235887\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[27,44,110],"tags":[],"class_list":["post-1235887","post","type-post","status-publish","format-standard","hentry","category-ars-technica","category-technology","category-unfiltered-rss"],"_links":{"self":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/posts\/1235887","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1235887"}],"version-history":[{"count":0,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/posts\/1235887\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1235887"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1235887"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1235887"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}