{"id":1197859,"date":"2023-10-30T13:00:38","date_gmt":"2023-10-30T17:00:38","guid":{"rendered":"https:\/\/www.prime-wow.com\/?p=1197859"},"modified":"2023-10-30T13:00:38","modified_gmt":"2023-10-30T17:00:38","slug":"i-taught-my-daughter-to-love-rpgs-by-playing-sea-of-stars","status":"publish","type":"post","link":"https:\/\/www.prime-wow.com\/?p=1197859","title":{"rendered":"I taught my daughter to love RPGs by playing Sea of Stars"},"content":{"rendered":"<p>I&#8217;ve always dreamed of revisiting classic RPGs with my kids \u2014 I wanted them to jump across time with me in <em>Chrono Trigger<\/em>, or pretend to be sky pirates in <em>Skies of Arcadia. <\/em>It&#8217;s not that tough to transform a well-told RPG into an interactive storybook for children (though I may have to shield their eyes from the more gruesome bits of <em>Final Fantasy VII<\/em>). I&#8217;ve been planning my &#8220;intro to RPGs&#8221; playlist for years, waiting for the moment my daughter Sophia began to look beyond the storytelling stylings of <em>Peppa Pig<\/em>.<\/p>\n<p>But one night she saw me playing <em>Sea of Stars<\/em>, the recent <em>Chrono<\/em>-inspired retro RPG from Sabotage Studio, and she was hooked. I didn&#8217;t need to entice her like I originally thought. The game&#8217;s gorgeous 2D pixel art, catchy music (including some tunes from <em>Chrono Trigger<\/em> composer Yasunori Mitsuda) and epic story were more than enough to captivate her. While I held the Switch, she kept an eye out for enemies and treasure chests, and she stayed engaged with the story as I broke it down for her. She also clapped whenever I hit the action button at just the right time to deliver an extra hit, or to block an enemy&#8217;s blow (a nifty feature taken from <em>Super Mario RPG<\/em>).<\/p>\n<p><span id=\"end-legacy-contents\" \/><\/p>\n<figure><img decoding=\"async\" src=\"\" data-crop-orig-src=\"https:\/\/s.yimg.com\/os\/creatr-uploaded-images\/2023-10\/a4e03cd0-7742-11ee-aeff-09b6ae00452d\" style=\"height:1080px;width:1920px\" alt=\"Three character's hugging in Sea of Stars.\" data-uuid=\"7da2b0ba-e18c-3719-92a4-34b64ec4f552\" \/><figcaption \/>\n<div class=\"photo-credit\">Sabotage Studio<\/div>\n<\/figure>\n<p>Sophia loved the two leads \u2014 Valere and Zale, who she calls Moon Girl and Sun Boy \u2014 and their colorful companions. She teared up when a major character sacrificed themself to defeat the Big Bad (that was a long conversation). And she held tight as we took on the final boss, setting the two leads up for a larger adventure once we defeated them. Now, we&#8217;re mopping up additional side quests and working towards the &#8220;true&#8221; ending. Sophia doesn&#8217;t want to stop until we&#8217;ve seen everything the game has to offer, a sign that she&#8217;s going to be quite the completionist when she&#8217;s ready to play on her own.<\/p>\n<p>Don&#8217;t judge me, but games have become an integral part of my daughter&#8217;s wind-down time at night. They help her to calm down and relax before bathtime, a sort of pre-storytime before we read some actual books before bed. We&#8217;re not playing anything fast-paced or loud, and the games offer plenty of teachable moments when it comes to spelling words, counting and complex moral choices. From what I can gather, watching a screen at night (which I keep distant from her and a bit dim) hasn&#8217;t affected her ability to fall asleep on schedule either. (Yes, I<a data-i13n=\"cpos:1;pos:1\" href=\"https:\/\/www.chop.edu\/news\/health-tip\/how-too-much-screen-time-affects-kids-eyes#:~:text=Beyond%20the%20eyes%3A%20impact%20on%20sleep%20and%20overall%20health&amp;text=Second%2C%20research%20shows%20that%20when,shifts%20the%20body's%20circadian%20rhythm.\"> <ins>know it&#8217;s not recommended<\/ins><\/a>. I also waited until Sophia was over four years old before we started nightly gaming \u2014 I&#8217;m sure it would have been more troublesome if I started earlier.)<\/p>\n<p>Before <em>Sea of Stars<\/em>, we also played around 20 hours of<a data-i13n=\"cpos:2;pos:1\" href=\"https:\/\/www.engadget.com\/dave-the-diver-plunges-to-nintendo-switch-on-october-26th-154515365.html\"> <em><ins>Dave the Diver<\/ins><\/em><\/a>, another recent release with a glorious pixel art aesthetic. Recently, we&#8217;ve also spent some time with the delightful<a data-i13n=\"cpos:3;pos:1\" href=\"https:\/\/www.engadget.com\/super-mario-bros-wonder-review-the-joy-of-pure-imagination-141108387.html\"> <em><ins>Super Mario Bros. Wonder<\/ins><\/em><\/a>. But after playing a few levels of that, Sophia almost always wants to play <em>Sea of Stars<\/em> instead. Now she can tell the difference between a platformer like Mario, a game with a variety of experiences like <em>Dave the Diver<\/em> and an RPG (she calls them &#8220;adventure games,&#8221; officially<a data-i13n=\"cpos:4;pos:1\" href=\"https:\/\/www.reddit.com\/r\/Games\/comments\/9lz0nh\/what_is_a_difference_between_an_rpg_and_an\/\"> <ins>settling that debate<\/ins><\/a>). I&#8217;m sure she&#8217;ll appreciate the mechanics of other genres more once she learns how to both run <em>and<\/em> jump at the same time in Mario. For now, she leans towards story.<\/p>\n<figure><img decoding=\"async\" src=\"\" data-crop-orig-src=\"https:\/\/s.yimg.com\/os\/creatr-uploaded-images\/2023-10\/a4df5270-7742-11ee-bbea-bd2fae027caf\" style=\"height:1080px;width:1920px\" alt=\"Fighting a large boss in Sea of Stars\" data-uuid=\"3c563ec8-d28e-382d-b727-f8e90cacaa1e\" \/><figcaption \/>\n<div class=\"photo-credit\">Sabotage Studio<\/div>\n<\/figure>\n<p>Once it was clear that Sophia was truly into RPGs as a concept, I introduced her to <em>Chrono Trigger<\/em>. For whatever reason, Square Enix hasn&#8217;t re-released it yet on the Switch, and I wanted to play it on a more portable system than the Steam Deck. That left me with the iPhone port of the game, which looks pretty great on my iPhone 15 Pro Max. While there&#8217;s no option to use the game&#8217;s original graphics \u2014 a perk of the Steam release \u2014 the iOS version of <em>Chrono Trigger<\/em> still has all of the charm and whimsy that made me fall in love with the SNES version. (And as a nice bonus, there&#8217;s an auto button to speed through minor fights!)<\/p>\n<p>Sophia immediately noticed the many (many!) similarities between <em>Sea of Stars<\/em> and <em>Chrono Trigger<\/em>. The overworld map is framed similarly, they both feature some of the best pixel art of their time and they both ultimately weave an epic story. Playing both games back-to-back reveals some of <em>Sea of Star&#8217;s<\/em> weaker elements \u2014 it takes a while to truly get going and the writing is a bit more simplistic. But it also makes me really want to play a proper <em>Chrono<\/em> sequel with <em>Sea of Stars&#8217;<\/em> battle system.<\/p>\n<p>Within 15 minutes of starting <em>Chrono Trigger<\/em>, Sophia and I were thrown back 400 years into the past. We were looking for Marle, the princess-in-hiding, who vanished soon after we found her. Then I had to explain the potential consequences of timeline interference to a 5 year old. And Sophia immediately understood what was happening: We had to save Marle&#8217;s ancestor before Marle ceased to exist! Just try competing with that, Peppa!<\/p>\n<figure><img decoding=\"async\" src=\"\" data-crop-orig-src=\"https:\/\/s.yimg.com\/os\/creatr-uploaded-images\/2023-10\/a4fe9a40-7742-11ee-ae9f-6e13be419612\" style=\"height:1080px;width:1920px\" alt=\"Traveling on a ship in Sea of Stars\" data-uuid=\"a753103a-5861-3093-a64b-c46951bea09a\" \/><figcaption \/>\n<div class=\"photo-credit\">Sabotage Studio<\/div>\n<\/figure>\n<p>To be clear, this isn&#8217;t really Sophia&#8217;s first rodeo with complex storytelling. She&#8217;s devoured almost all of Miyazaki&#8217;s films (we&#8217;re holding off on <em>Princess Mononoke <\/em>because it may be too scary<em>, <\/em>and she&#8217;s probably not ready for the mature exploration of death and art in <em>The Wind Rises<\/em>), and I&#8217;ve guided her through <em>Avatar: The Last Airbender<\/em> and <em>The Legend of Korra<\/em>. So I shouldn&#8217;t be surprised that she&#8217;s fully embracing the power of RPGs. After envisioning this moment for years, I\u2019m going to enjoy it while it lasts.<\/p>\n<p>It won\u2019t be too long before she\u2019ll be regaling me with stories of her own RPG adventures. And when she\u2019s ready, I\u2019m going to blow her mind with a one-two punch of <em>Xenogears<\/em> and <em>Neon Genesis Evangelion. <\/em>She\u2019ll thank me later.<\/p>\n<p>This article originally appeared on Engadget at https:\/\/www.engadget.com\/i-taught-my-daughter-to-love-rpgs-by-playing-sea-of-stars-170038097.html?src=rss&#013;<br \/>\n&#013;<br \/>\nSource: Engadget &#8211; <a href=\"https:\/\/www.engadget.com\/i-taught-my-daughter-to-love-rpgs-by-playing-sea-of-stars-170038097.html?src=rss\" target=\"_blank\" rel=\"noopener\">I taught my daughter to love RPGs by playing Sea of Stars<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve always dreamed of revisiting classic RPGs with my kids \u2014 I wanted them to jump across time with me in Chrono Trigger, or pretend to be sky pirates in Skies of Arcadia. It&#8217;s not that tough to transform a &hellip; <a href=\"https:\/\/www.prime-wow.com\/?p=1197859\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[99,110],"tags":[98],"class_list":["post-1197859","post","type-post","status-publish","format-standard","hentry","category-engadget","category-unfiltered-rss","tag-engadget"],"_links":{"self":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/posts\/1197859","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1197859"}],"version-history":[{"count":0,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/posts\/1197859\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1197859"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1197859"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1197859"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}