{"id":1196696,"date":"2023-10-26T12:42:40","date_gmt":"2023-10-26T16:42:40","guid":{"rendered":"https:\/\/www.prime-wow.com\/?p=1196696"},"modified":"2023-10-26T12:42:40","modified_gmt":"2023-10-26T16:42:40","slug":"behind-the-scenes-of-unitys-rushed-out-install-fee-program","status":"publish","type":"post","link":"https:\/\/www.prime-wow.com\/?p=1196696","title":{"rendered":"Behind the scenes of Unity\u2019s \u201crushed-out\u201d install-fee program"},"content":{"rendered":"<div id=\"rss-wrap\">\n<figure class=\"intro-image intro-left\">\n  <img decoding=\"async\" src=\"https:\/\/www.prime-wow.com\/wp-content\/uploads\/2023\/10\/unityis-800x450-1.jpg\" alt=\"A push for more IronSource customers may have been a major motivation behind Unity's controversial install-fee proposals\" \/><\/p>\n<p class=\"caption\" style=\"font-size:0.8em\"><a href=\"https:\/\/cdn.arstechnica.net\/wp-content\/uploads\/2023\/10\/unityis.jpg\" class=\"enlarge-link\" data-height=\"720\" data-width=\"1280\">Enlarge<\/a> <span class=\"sep\">\/<\/span> A push for more IronSource customers may have been a major motivation behind Unity&#8217;s controversial install-fee proposals (credit: Unity)<\/p>\n<\/figure>\n<div><a name=\"page-1\" \/><\/div>\n<p>It&#8217;s been over a month now since Unity <a href=\"https:\/\/arstechnica.com\/gaming\/2023\/09\/unity-makes-major-changes-to-controversial-install-fee-program\/\">partially backtracked<\/a> on <a href=\"https:\/\/arstechnica.com\/gaming\/2023\/09\/game-developers-unite-against-unitys-new-per-install-pricing-structure\/\">its controversial proposed &#8220;pay per install&#8221; fee structure<\/a>, a <a href=\"https:\/\/arstechnica.com\/gaming\/2023\/09\/oldest-unity-game-developer-group-breaks-up-over-lack-of-trust-in-the-company\/\">trust-destroying saga<\/a> that seems to have contributed to <a href=\"https:\/\/arstechnica.com\/gaming\/2023\/10\/unity-ceo-john-riccitiello-is-retiring-effective-immediately\/\">the retirement of Unity CEO John Riccitiello<\/a>. Now, a new report highlights some of the internal divisions over the &#8220;rushed-out&#8221; policy introduction and provides new insight into what may have been motivating the company to even attempt such a plan.<\/p>\n<p>Business-focused site MobileGamer.biz cites multiple &#8220;sources from inside Unity and across the mobile games business&#8221; in <a href=\"https:\/\/mobilegamer.biz\/fuck-you-were-not-paying-inside-unitys-runtime-fee-fiasco\/\">reporting<\/a> that Unity received some significant pushback from senior-level managers before rolling out its initial fee-restructuring plans. &#8220;Half of the people in that meeting said that this model is too complicated, it\u2019s not going to be well-received, and we should talk to people before we do this,&#8221; one anonymous source told the site. &#8220;It felt very rushed. We had this meeting and were told it was happening, but we were not told a date. And then before we knew it, it was out there.&#8221;<\/p>\n<p>After the negative reaction to that initial plan, Unity reportedly considered a modification that would take up to 4 percent of revenue from the largest Unity publishers\u2014slightly under <a href=\"https:\/\/arstechnica.com\/gaming\/2020\/05\/unreal-engine-is-now-royalty-free-until-a-game-makes-a-whopping-1-mill\/\">the 5 percent charged by the Unreal Engine<\/a>. The final policy knocked that cap down to 2.5 percent only after the extent of the backlash became clear.<\/p>\n<\/div>\n<p><a href=\"https:\/\/arstechnica.com\/?p=1978958#p3\">Read 6 remaining paragraphs<\/a> | <a href=\"https:\/\/arstechnica.com\/?p=1978958&amp;comments=1\">Comments<\/a><\/p>\n<p>&#013;<br \/>\n&#013;<br \/>\nSource: Ars Technica &#8211; <a href=\"https:\/\/arstechnica.com\/?p=1978958\" target=\"_blank\" rel=\"noopener\">Behind the scenes of Unity\u2019s \u201crushed-out\u201d install-fee program<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Enlarge \/ A push for more IronSource customers may have been a major motivation behind Unity&#8217;s controversial install-fee proposals (credit: Unity) It&#8217;s been over a month now since Unity partially backtracked on its controversial proposed &#8220;pay per install&#8221; fee structure, &hellip; <a href=\"https:\/\/www.prime-wow.com\/?p=1196696\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":1196697,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[27,110],"tags":[73],"class_list":["post-1196696","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-ars-technica","category-unfiltered-rss","tag-ars-technica"],"_links":{"self":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/posts\/1196696","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1196696"}],"version-history":[{"count":0,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/posts\/1196696\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/media\/1196697"}],"wp:attachment":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1196696"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1196696"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1196696"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}