{"id":1073253,"date":"2022-11-07T22:30:00","date_gmt":"2022-11-08T03:30:00","guid":{"rendered":"https:\/\/www.prime-wow.com\/?p=1073253"},"modified":"2022-11-07T22:30:00","modified_gmt":"2022-11-08T03:30:00","slug":"new-go-playing-trick-defeats-world-class-go-ai-but-loses-to-human-amateurs-2","status":"publish","type":"post","link":"https:\/\/www.prime-wow.com\/?p=1073253","title":{"rendered":"New Go-Playing Trick Defeats World-Class Go AI, But Loses To Human Amateurs"},"content":{"rendered":"<p>An anonymous reader quotes a report from Ars Technica: In the world of deep-learning AI, the ancient board game Go looms large. Until 2016, the best human Go player could still defeat the strongest Go-playing AI. That changed with DeepMind&#8217;s AlphaGo, which used deep-learning neural networks to teach itself the game at a level humans cannot match. More recently, KataGo has become popular as an open source Go-playing AI that can beat top-ranking human Go players. Last week, a group of AI researchers published a paper outlining a method to defeat KataGo by using adversarial techniques that take advantage of KataGo&#8217;s blind spots. By playing unexpected moves outside of KataGo&#8217;s training set, a much weaker adversarial Go-playing program (that amateur humans can defeat) can trick KataGo into losing.<\/p>\n<p>KataGo&#8217;s world-class AI learned Go by playing millions of games against itself. But that still isn&#8217;t enough experience to cover every possible scenario, which leaves room for vulnerabilities from unexpected behavior. &#8220;KataGo generalizes well to many novel strategies, but it does get weaker the further away it gets from the games it saw during training,&#8221; says [one of the paper&#8217;s co-authors, Adam Gleave, a Ph.D. candidate at UC Berkeley]. &#8220;Our adversary has discovered one such &#8216;off-distribution&#8217; strategy that KataGo is particularly vulnerable to, but there are likely many others.&#8221; Gleave explains that, during a Go match, the adversarial policy works by first staking claim to a small corner of the board. He provided a link to an example in which the adversary, controlling the black stones, plays largely in the top-right of the board. The adversary allows KataGo (playing white) to lay claim to the rest of the board, while the adversary plays a few easy-to-capture stones in that territory. &#8220;This tricks KataGo into thinking it&#8217;s already won,&#8221; Gleave says, &#8220;since its territory (bottom-left) is much larger than the adversary&#8217;s. But the bottom-left territory doesn&#8217;t actually contribute to its score (only the white stones it has played) because of the presence of black stones there, meaning it&#8217;s not fully secured.&#8221;<\/p>\n<p>As a result of its overconfidence in a win &#8212; assuming it will win if the game ends and the points are tallied &#8212; KataGo plays a pass move, allowing the adversary to intentionally pass as well, ending the game. (Two consecutive passes end the game in Go.) After that, a point tally begins. As the paper explains, &#8220;The adversary gets points for its corner territory (devoid of victim stones) whereas the victim [KataGo] does not receive points for its unsecured territory because of the presence of the adversary&#8217;s stones.&#8221; Despite this clever trickery, the adversarial policy alone is not that great at Go. In fact, human amateurs can defeat it relatively easily. Instead, the adversary&#8217;s sole purpose is to attack an unanticipated vulnerability of KataGo. A similar scenario could be the case in almost any deep-learning AI system, which gives this work much broader implications. &#8220;The research shows that AI systems that seem to perform at a human level are often doing so in a very alien way, and so can fail in ways that are surprising to humans,&#8221; explains Gleave. &#8220;This result is entertaining in Go, but similar failures in safety-critical systems could be dangerous.&#8221;<\/p>\n<p \/>\n<div class=\"share_submission\">\n<a class=\"slashpop\" href=\"http:\/\/twitter.com\/home?status=New+Go-Playing+Trick+Defeats+World-Class+Go+AI%2C+But+Loses+To+Human+Amateurs%3A+https%3A%2F%2Fbit.ly%2F3E9NgkK\"><img decoding=\"async\" src=\"https:\/\/www.prime-wow.com\/wp-content\/uploads\/2022\/11\/twitter_icon_large-285.png\" \/><\/a><br \/>\n<a class=\"slashpop\" href=\"http:\/\/www.facebook.com\/sharer.php?u=https%3A%2F%2Fslashdot.org%2Fstory%2F22%2F11%2F07%2F221212%2Fnew-go-playing-trick-defeats-world-class-go-ai-but-loses-to-human-amateurs%3Futm_source%3Dslashdot%26utm_medium%3Dfacebook\"><img decoding=\"async\" src=\"https:\/\/www.prime-wow.com\/wp-content\/uploads\/2022\/11\/facebook_icon_large-142.png\" \/><\/a><\/p>\n<\/div>\n<p><a href=\"https:\/\/slashdot.org\/story\/22\/11\/07\/221212\/new-go-playing-trick-defeats-world-class-go-ai-but-loses-to-human-amateurs?utm_source=rss1.0moreanon&amp;utm_medium=feed\">Read more of this story<\/a> at Slashdot.<\/p>\n<p>&#013;<br \/>\n&#013;<br \/>\nSource: Slashdot &#8211; <a href=\"https:\/\/slashdot.org\/story\/22\/11\/07\/221212\/new-go-playing-trick-defeats-world-class-go-ai-but-loses-to-human-amateurs?utm_source=rss1.0mainlinkanon&amp;utm_medium=feed\" target=\"_blank\" rel=\"noopener\">New Go-Playing Trick Defeats World-Class Go AI, But Loses To Human Amateurs<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>An anonymous reader quotes a report from Ars Technica: In the world of deep-learning AI, the ancient board game Go looms large. Until 2016, the best human Go player could still defeat the strongest Go-playing AI. That changed with DeepMind&#8217;s &hellip; <a href=\"https:\/\/www.prime-wow.com\/?p=1073253\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":1073254,"comment_status":"open","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":""},"categories":[101,110],"tags":[100],"class_list":["post-1073253","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-slashdot","category-unfiltered-rss","tag-slashdot"],"_links":{"self":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/posts\/1073253","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1073253"}],"version-history":[{"count":0,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/posts\/1073253\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=\/wp\/v2\/media\/1073254"}],"wp:attachment":[{"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1073253"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1073253"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.prime-wow.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1073253"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}